Upspring tutorial beta

Upspring tutorial beta

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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maestro
Posts: 352
Joined: 08 Jun 2005, 11:10

Upspring tutorial beta

Post by maestro »

download here
http://www.fileuniverse.com/?p=showitem&ID=2224
and enjoy the maestro interview page :twisted:
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Masse
Damned Developer
Posts: 979
Joined: 15 Sep 2004, 18:56

Post by Masse »

just in right time !

im trying to put my tank to spring :P
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Post by Argh »

Excellent, I learned most of what I know from the stuff on Estrella's site, can't wait to read through this when I get home from work :-)
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Masse
Damned Developer
Posts: 979
Joined: 15 Sep 2004, 18:56

Post by Masse »

i've read it... thats the best tutorial ever... and funny too :P

can the origin be moved in the upspring ? im really annoyed cause of the origing thing...
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Zenka
Posts: 1235
Joined: 05 Oct 2005, 15:29

Post by Zenka »

You put an admirably. lot of time in this. And I thank you.
I was waiting for this, since I gave up getting an s3o unit textured.
When suddently a lot more people are like Masse and me. Spring will worry less about high poli units.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

You have to designate the origin of an object before you import it into UpSpring I believe.
maestro
Posts: 352
Joined: 08 Jun 2005, 11:10

Post by maestro »

true...
some software like lightwave's origin cant be read by other software. In this case world coordinate center will be the origin so move your objects 'center of movement' to 0,0,0 of you use lightwave
otherwise just reread your 3d modelling manual
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