- Game/Map name
- Playerlist ordered by time of death (initially hidden)
- map/modoptions
- Date/duration
Please list anything else, also new requests.
Moderator: Moderators
- Who won?koshi wrote: Please list anything else, also new requests.
There is a "Game:" field, but what must I enter to see replays from the BA, gundam etc autohosts? Tried various spellings but none worked.Licho wrote:Recorded automagically by all springie-type autohosts.
Those games didnt want to be recorded. Previously springie was doing it for all, calculating elo for all etc, but people complained so its opt-in only now, same as juggler.knorke wrote:There is a "Game:" field, but what must I enter to see replays from the BA, gundam etc autohosts? Tried various spellings but none worked.Licho wrote:Recorded automagically by all springie-type autohosts.
to be fair gundam cannot be played right now anyway thanks to LOL broken. So it isn't an issue.Licho wrote:Those games didnt want to be recorded. Previously springie was doing it for all, calculating elo for all etc, but people complained so its opt-in only now, same as juggler.knorke wrote:There is a "Game:" field, but what must I enter to see replays from the BA, gundam etc autohosts? Tried various spellings but none worked.Licho wrote:Recorded automagically by all springie-type autohosts.
Could you filter out response triggering lines? Just filter for lines that spark a cascade of coments... :)koshi wrote:Not compressing the replays is just wasteful though. Even plain old zip takes about 70% off of the original size. Lzma does even better, but I understand that's nothing windows can commonly handle on its own?
Letting the replay carry some kind of information on how to display scores is not practical. Each ladder can have a different ranking algorithm that can even be changed after games have already been played. If there are other purposes, one could probably rely on a set prefix for chat, but wouldn't that just confuse flesh&blood players?