- smallest possible (realistic) size - 4x4
- some impassable terrain
- hill
- some flat area
- two start points, one with many resources (this is done without actually unbalancing the map for actual play but the way the start area/resources are laid out should give AI devs an excellent testing area).
- water (2 Metal Spots in the water)
It is also interlaced with features (from Spring Features 1.0). You can set the feature resource values yourself by including the featuredefs from Spring Features in your game and editing the values. Pretty much everything defaults to 1 Energy.
This map Depends on Spring Features 1.0, which will be automatically downloaded from the lobby, if you install it that way. Otherwise you'll need to grab it from:
http://springfiles.com/spring/tools/spring-features
and place it in your GAMES folder
Should make for some really nice BA 1v1 matches.
Screenies







Download
P.S. Other misc tidbits...
This map is made using featureplacer and JK's blueprint. I am in the process of converting ALL evo maps over to this so that the evo maps can be played in BA/ZK/etc.