Senna wrote:klapmongool wrote:Senna wrote:Is good to talk about mobile antinukes, they really need a speed fix, they fire same as antinuke speed and latest engine release allows when a nuke its launched and mobile anti nuke is out of the area, and moving into the area after 4 or 5 sec antifires and nuke hits, mobile anti nuke needs at all a speed fix, reducing flytime of 4 sec to 3 and 50% more missile speed fix that, i did it on dsd rev and works, do not make so mutch speed otherwise if anti its close to enemy nuke and enemy launchs to that area, the anti can act like a nuke!!
I tried to understand what you are saying, yet I can only guess.
Sorry for my english:), I tryed to say its the mobile antinuke needs missile speed buff like 2 times its speed, so at least it can stop a nuke even if nuke its launched 5 seconds later, the coverange of mobile anti goes to that area and stops the missile, but if u put the missile 3 times faster and the mobile anti its about 2000 range of enemy nuke, the anti will detonate the nuke too early and damaging the enemy base, i did in tech anni the advanced antinukes with like 4 times faster and lol:) Always when enemy launched a nuke the anti was acting like a nuke itself:)
I see. So you are saying two things:
1. Make anti-nuke missiles faster so they can intercept incoming nukes better.
2. Don't make them too fast because they will intercept nukes shortly after launch.
Although i don't think this topic was intended for balance suggestions...
1. I have experienced what you are describing myself, anti's not intercepting incoming nukes because they fired later, probably because the nuke was fired on the edge of the anti range or because it moved into range after nuke launch (or because the anti was paralyzed the first seconds of nuke launch. I don't see this as undesired behaviour though. Makes the whole nuking/anti'ing minigame just a tad more interesting.
2. This could be fun :D Thank you for bringing this great idea to my attention. Btw, you say that it is the anti doing the damage but i think it is more likely that it is the detonated nuke that does the damage.