The rather big and dramatic update that I had been working on for... a few weeks at most, I guess, was finally committed yesterday. I wrote up a
modDB news article on it, so if you're interested you can check that out.
I'll summarize it though, for the lazy or more uncaring.
* Remodeled the factory cruisers, now have landing gear and much more detailed construction scaffolding. Also now attacks other cruisers with a barrage of lasers

Oh, and they can't attack ground anymore
* Implemented a new unit tree structure for the NKG, which I actually talked about mostly in another thread that barely got any responses. To summarize it, T2 cruisers have been removed, and all T2 units are built from their respective T1 cruiser factories, but must be unlocked by building either an Ace Mech or General's Tank, depending on what units you want. Building a Flagship (new name for the old battle flagship) now unlocks battlecruisers.
* These units aren't actually done yet, but there will be some new units, namely a "T1" anti-ground missile cruiser, and a smaller, cheaper, easier to use transport cruiser.