
I'm a total noob to spring (but an experienced programmer) and if I say something wrong please tell me.
I noticed that spring efforts are mainly focused in multiplay, I think that my idea can attract also people and developers that prefers singleplay games.
As far as I know a game lobby is an external program that aggregates players and launches spring with a particular game mission...
We can use the same concept to create a complete game story using RenPy engine. But, what is RenPy ? RenPy is a open source visual novel engine used mostly to create such jap dating stories.
We can use it to create a game story and a clickable game world map. Than wen the story permits, use it lo launch SPRING with a particular mission as a lobby does.
What to add to spring ? I think that could be nice to have into SPRING some sort of in-mission storytelling engine, so to react to player actions and mission progress. In this way missions and also the story becomes more immersive and interesting

What do you think ?