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i deffinetly get this errors of network stream.. will look for screshots.Zaphod wrote:Could it be that NTAI sends too much Commands into the networking stream? Such a flood of network packets can cause the sockets to drop packets I think, it certainly has some negative effect.
IIRC the loopback network buffer has a limited size
In any case it is pointless to keep saying that it is an engine bug, when the other AIs don't have this problem. That's just putting your head in the sand.
I'm not saying the engine is bugfree, but NTAI must be doing something from the other AIs causing this behavior, so you're the one who has to start looking into what causes this.
that sums up to roughly 180 commands per second, what the hell are you doing?AF wrote: To correct this I shall release 0.29a shortly, which is incapable of issuing mroe than 6 commands per frame, any mroe and ti caches them and executes them in the next frame.