Second, ssmf settings are not working properly. Your settings altogether are fucked up. I think the map blueprint is messing your head. There's also like loads of useless stuff that just increases the filesize. I recommend not to use it until you are familiar with all the features.
Have anyone ever used this blueprint before anyway? I mean does it work properly?
I recommend to stick with smd until you understand what different settings do to your map.
But anyway, couple things to get you started, with the mapinfo.lua:
1. Seems like your sun 'has set'. In other words, it's a night in your map. Fix all the sun/lighting settings so that there wont be any negative numbers.
2. About the water settings. If you want something murkier/greener you could start with these values for example:
Code: Select all
absorb = {0.64, 0.27, 0.5},
baseColor = {0.372, 0.333, 0.109},
minColor = {0.3, 0.56, 0.43},
planeColor = {0.737, 0.69, 0.419},
surfaceColor = {0.70, 0.69, 0.235},
Detailtextures work, but you could do better splatting. They are pretty repetative now. You could also increase the intensity a bit by playing around with the SplatTexMults values.