[MT crash ] freeze

[MT crash ] freeze

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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

[MT crash ] freeze

Post by albator »

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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Re: [MT crash ] freeze

Post by albator »

here is another log with some maybe relevant info about MT freeze (i waited 2 mins befor kill it)

http://pastebin.com/z8R5XAuJ
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: [MT crash ] freeze

Post by zerver »

Thank you, should be fixed shortly.
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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Re: [MT crash ] freeze

Post by albator »

Any ETA about MT fix ? Or am I doomed to play small game until 0.85 ?
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: [MT crash ] freeze

Post by zerver »

It will be a week or so.

However, I am also using MT and played many BA games, did not have a single crash yet. So, if you disable all widgets and then use only the bare essentials such as ImmobileBuilder, I think it will crash much less.
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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Re: [MT crash ] freeze

Post by albator »

zerver wrote:It will be a week or so.

However, I am also using MT and played many BA games, did not have a single crash yet. So, if you disable all widgets and then use only the bare essentials such as ImmobileBuilder, I think it will crash much less.
do you have any idea about the widget that make it crashes ?

i noticed runnig a replay in MT does not crash

I suspect custom formation to make it crah
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: [MT crash ] freeze

Post by zerver »

No, I don't know. But CustomFormations2 i have used. Could be related to unit groups also, avoid using that.
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