
A BA mutator with C&C Red Alert inspired economy.
Read more here http://springfiles.com/spring/games/red-annihilation
Mexes are expensive, so here is a suitable way to start:
- Build energy
 - Build factory
 - Area reclaim some ore
 - Build constructor and use it to reclaim more ore
 - Build constructor and use it to build more energy
 - Build some scouts to protect your base and constructors
 - Build more constructors and use them to reclaim more ore
 - Use fast constructors/rezzers to mine ore (enable the ore miner setting) far away, then dump it (using the dump ore command) in your base (for later use) or on a mex (to be processed)
 - When you have got started, build mexes and upgrade your mexes by building adjacent metal makers, the closer the better
 - Don't upgrade all mexes, instead turn off some other mexes and transport their ore to the upgraded mexes
 - Use armed mexes, they are generally better and give you more metal with added experience
 - Key to winning is to deploy armed mexes on the front and upgrade them
 
