I need some help from modelers...

I need some help from modelers...

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

I need some help from modelers...

Post by Forboding Angel »

Ok, to preface, the most I can do Is load up a model in blender.

Das Bruce has graciously made me a palm tree, looks really kick ass too. It needs to be textured and made ready to put in game.

Here is the link to the thread.

http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3466


Any help would be greatly appreciated, as I am kinda stuck until I have the features ready to go.

Thanks a lot guys!

P.S. bruce, I fixed the terrain, looks really good now :D
mongus
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Joined: 15 Apr 2005, 18:52

Post by mongus »

not a modeler, but what kind of help?

on what? you need more plants?
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Ya, I need moss of some sort, a tropical looking tree (think ota tropical type of tree), and some pebble patches would be nice.

I also need them to be ready to go into spring. I honestly don't know how to do anthing with them unless they are already in the format that spring requires.

which I assume means they need to be modeled, skinned, and ported to spring format?

Thanks!
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Das Bruce
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Post by Das Bruce »

I'm going to remodel that palm and probably texture it too, but it will be a crap texture.
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Das Bruce
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Post by Das Bruce »

Remodeled, http://dasbruce.darkstars.co.uk/palm.zip, cut out about 900 faces. :lol:
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Das Bruce
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Post by Das Bruce »

Maybe I should just edit my previous posts? Nah.

Anyway, converted to s3o, uv mapped and textured. I'm not sure what else it needs to be put in a map but here you go... http://dasbruce.darkstars.co.uk/s3opalm.zip
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

hmmm, can spring use tgas as well as .dds?
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

ok nm I answered my own question

but I have a problem...

Anyone care to tell me what's wrong with this picture?


Image
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Woot, supcom style!

I can fix that in about 10 seconds.

/edit/ uploaded the fixed one http://dasbruce.darkstars.co.uk/s3opalm.zip/edit/
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NOiZE
Balanced Annihilation Developer
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Post by NOiZE »

Please don't release any map with features until next spring version as the features will be flipped back to normal then...
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Das Bruce
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Post by Das Bruce »

What do you mean flipped back to normal?
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aGorm
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Post by aGorm »

As in you wont have to invert there faces to make them work. So bare that in mind.

aGorm
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Das Bruce
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Post by Das Bruce »

Those tree's seem fine...
mongus
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Joined: 15 Apr 2005, 18:52

Post by mongus »

is that problem only with 3do features perhaps.
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