I need some help from modelers...
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- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
I need some help from modelers...
Ok, to preface, the most I can do Is load up a model in blender.
Das Bruce has graciously made me a palm tree, looks really kick ass too. It needs to be textured and made ready to put in game.
Here is the link to the thread.
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3466
Any help would be greatly appreciated, as I am kinda stuck until I have the features ready to go.
Thanks a lot guys!
P.S. bruce, I fixed the terrain, looks really good now :D
Das Bruce has graciously made me a palm tree, looks really kick ass too. It needs to be textured and made ready to put in game.
Here is the link to the thread.
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3466
Any help would be greatly appreciated, as I am kinda stuck until I have the features ready to go.
Thanks a lot guys!
P.S. bruce, I fixed the terrain, looks really good now :D
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Ya, I need moss of some sort, a tropical looking tree (think ota tropical type of tree), and some pebble patches would be nice.
I also need them to be ready to go into spring. I honestly don't know how to do anthing with them unless they are already in the format that spring requires.
which I assume means they need to be modeled, skinned, and ported to spring format?
Thanks!
I also need them to be ready to go into spring. I honestly don't know how to do anthing with them unless they are already in the format that spring requires.
which I assume means they need to be modeled, skinned, and ported to spring format?
Thanks!
Remodeled, http://dasbruce.darkstars.co.uk/palm.zip, cut out about 900 faces. 

Maybe I should just edit my previous posts? Nah.
Anyway, converted to s3o, uv mapped and textured. I'm not sure what else it needs to be put in a map but here you go... http://dasbruce.darkstars.co.uk/s3opalm.zip
Anyway, converted to s3o, uv mapped and textured. I'm not sure what else it needs to be put in a map but here you go... http://dasbruce.darkstars.co.uk/s3opalm.zip
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Woot, supcom style!
I can fix that in about 10 seconds.
/edit/ uploaded the fixed one http://dasbruce.darkstars.co.uk/s3opalm.zip/edit/
I can fix that in about 10 seconds.
/edit/ uploaded the fixed one http://dasbruce.darkstars.co.uk/s3opalm.zip/edit/