Anno 2070

Anno 2070

Post just about everything that isn't directly related to Spring here!

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exciter
Posts: 65
Joined: 13 Jun 2010, 16:47

Anno 2070

Post by exciter »

It's great, I played the demo =)

Image

--> http://anno-game.ubi.com/anno-2070/en-GB/home/

Are you looking forward to buy this great game? :)
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Anno 2070

Post by 1v0ry_k1ng »

havn't seen that much bloom since c&c3
LordMuffe
Posts: 286
Joined: 13 Mar 2005, 15:39

Re: Anno 2070

Post by LordMuffe »

i was in the beta and i have to say this game is just awesome. If you liked the older Anno-games you will like this one.

The Factions and underwater settlements are a good addition to the gameplay and the graphic is just beautiful. They also implemented a really good military part.

And to top it all of it got the new voting thing and a marvelous research part.

Personally I think its the best one of the series so far. Then again, that was the case for every new title :)

I really hope that this isn┬┤t the last one ( and that Ubisoft does not fuck it up as usual ).
luckywaldo7
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Joined: 17 Sep 2008, 04:36

Re: Anno 2070

Post by luckywaldo7 »

1v0ry_k1ng wrote:havn't seen that much bloom since c&c3
Brace for relevant VG Cats comic.
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Anno 2070

Post by smoth »

1v0ry_k1ng wrote:havn't seen that much bloom since c&c3
This
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momfreeek
Posts: 625
Joined: 29 Apr 2008, 16:50

Re: Anno 2070

Post by momfreeek »

me2
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: Anno 2070

Post by KaiserJ »

:( makes my city map look like a pile of shit

edit: which is the best anno game? i've never played any of them
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scifi
Posts: 848
Joined: 10 May 2009, 12:27

Re: Anno 2070

Post by scifi »

its an awesome game, with great grafics, and a fun gameplay, whats not to like. :wink:
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MidKnight
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Joined: 10 Sep 2008, 03:11

Re: Anno 2070

Post by MidKnight »

1v0ry_k1ng wrote:havn't seen that much bloom since c&c3
I thought the exact same thing when I saw that picture.
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momfreeek
Posts: 625
Joined: 29 Apr 2008, 16:50

Re: Anno 2070

Post by momfreeek »

anno 1404 just pissed me off after a few games into the campaign with this fucking guy with his endless demands. "Oh, I need 5 tonnes of ink".. so now I've got to load ships with wood and stone, send them to this one island that can grow the stuff and build houses and roads and irrigation then wait five months to grow the indigo then process it into ink and send another ship back to the guy all so he can write a frikkin letter so he can demand some other crap from me and do it all over again? FUUUU

Am i doing it wrong?
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Wombat
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Joined: 15 Dec 2008, 15:53

Re: Anno 2070

Post by Wombat »

anno 1602 could be one of the best games of all time, if not frikkin bugs and few details >,>

this one is impressive... only that.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Anno 2070

Post by KDR_11k »

momfreeek wrote:anno 1404 just pissed me off after a few games into the campaign with this fucking guy with his endless demands. "Oh, I need 5 tonnes of ink".. so now I've got to load ships with wood and stone, send them to this one island that can grow the stuff and build houses and roads and irrigation then wait five months to grow the indigo then process it into ink and send another ship back to the guy all so he can write a frikkin letter so he can demand some other crap from me and do it all over again? FUUUU

Am i doing it wrong?
Yeah. Don't play the campaign.
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Anno 2070

Post by CarRepairer »

There's a bloom widget in spring too, here are some screenshots.

Image

Image

Image
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Re: Anno 2070

Post by Das Bruce »

Played the demo, didn't seem that great, not bad just nothing special. Wouldn't pay NZ$90 for it.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: Anno 2070

Post by AF »

I found there's some stuff that you aren't told thats critical.

e.g. I built my warehouse on the island only it was too far away from the natural resources and they were thus unusable. So I had to restart that mission.
LordMuffe
Posts: 286
Joined: 13 Mar 2005, 15:39

Re: Anno 2070

Post by LordMuffe »

AF wrote:I found there's some stuff that you aren't told thats critical.

e.g. I built my warehouse on the island only it was too far away from the natural resources and they were thus unusable. So I had to restart that mission.
in build mode, the mine-symbols start to blink if they are in range of your warehouse
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AF
AI Developer
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Re: Anno 2070

Post by AF »

Its not obvious especially when you can be placing the warehouse yet the mine symbols aren't within your field of view.
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1v0ry_k1ng
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Joined: 10 Mar 2006, 10:24

Re: Anno 2070

Post by 1v0ry_k1ng »

CarRepairer wrote:There's a bloom widget in spring too, here are some screenshots.

Image

Image

Image
*sigh*
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Anno 2070

Post by smoth »

The spring bloom is terrible. It also does weird after-shadows on fast moving things or camera movement. even if spring had it, I wouldn't touch it.

now if it had bloom/glow like battleforge, I'd jump on it.
LordMuffe
Posts: 286
Joined: 13 Mar 2005, 15:39

Re: Anno 2070

Post by LordMuffe »

AF wrote:Its not obvious especially when you can be placing the warehouse yet the mine symbols aren't within your field of view.
? that sounds really weird... either you explored the island, than the mines are visible... or you didn┬┤t... and therefore you cant build a warehouse to begin with...
Or I just don┬┤t understand exactly what your problem is. But for newcomers to the series, they implanted a very informative wiki.

truth be told: ANNO 2070 is a excellent time waster.
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