Right you are. (/me hand BigSteve a cookie to make up for bad reading). Still micromanaging is a hard job to do good. So why not making the tools better? Isn't that what the whole new GUI is about?BigSteve wrote:Err if you actually read my post..... You'll find I said the its the difference between the good and the really good players - not noobs and veterans for godsake read what I've written before you try to make me look like an idiot :)
The point might not really be the convinient of the replacing, more the time it takes. If you need to reclaim the old mex. That takes up time from the unit, and again your attention to place the moho. Or wait for the Self-D and see the surrounding building be damaged.
This process is part of Spring; a aspect of the game. You might loose it by makeing it simple (in a short vision of the word) to do.
This might explain the discussion about all this. But I think that skill in mex placing is not suppose to be necessary in Spring.