It is silent - what's being developed for Spring right now ?

It is silent - what's being developed for Spring right now ?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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MrAstrup
Posts: 29
Joined: 10 Sep 2004, 16:52

It is silent - what's being developed for Spring right now ?

Post by MrAstrup »

Hi Spring gamers!

It seems to me that the community is very silent for the moment.

Is it just the Christmas holidays that is causing this or is there another reason ? Are people too satisfied with Spring as it is for the moment and just busy gaming or.....

Tell people what you are working on right now - that could be very interesting and encouraging to hear - be specific whether that is a new map, new functionality, GUI etc.
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Michilus_nimbus
Posts: 634
Joined: 19 Nov 2004, 20:38

Post by Michilus_nimbus »

Well, I think they're currently putting a lot of effort in the Linux port.
Also, I remember something about SJ working on a new water renderer, and of course, Jouninkomiko is working on the new new gui.
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

I know AF's is doing some exams, and thens goona do a masive upgarde on his AI. Zaphods got a new terrain rendering system he's working on. Mappers are still mapping (well, all but this one it seems :-) ) and modders are modding. Were all still here!

aGorm
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jcnossen
Former Engine Dev
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Joined: 05 Jun 2005, 19:13

Post by jcnossen »

This post is about the current project status....
http://spring.clan-sy.com/phpbb/viewtop ... 9777#49777
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BlackLiger
Posts: 1371
Joined: 05 Oct 2004, 21:58

Post by BlackLiger »

aGorm wrote:I know AF's is doing some exams, and thens goona do a masive upgarde on his AI. Zaphods got a new terrain rendering system he's working on. Mappers are still mapping (well, all but this one it seems :-) ) and modders are modding. Were all still here!

aGorm
Aye. January exams are annoying. Same reason I'm not continuing my attempt to botch the code for spring (Read: Trying to work it all out)
malric
Posts: 521
Joined: 30 Dec 2005, 22:22

Post by malric »

You can look at http://svn.berlios.de/wsvn/taspring-linux if you want to see what it is commited to svn :-D. (click on view log and you can see the commit comments)
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

I'm working on a doomsday, to-be-ph33red map right now... plus another minor AA patch which will be released sometime within a week or two (as the changes so far aren't very significant)... also G/E/M is sorta-kinda on hold while I try my hand at mapping. I'd like to finish this one I'm working on right now then concentrate on G/E/M for the forseeable future. I'm also working on a secret project. :wink:
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

I've been wraking my brain for idea's, but i'v run out...of good one's at least...
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SwiftSpear
Classic Community Lead
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Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

buggi is also doing something secretive, and probably exciting.
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

If it is not Sharpmap, he shall be slain.
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Buggi
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Joined: 29 Apr 2005, 07:46

Post by Buggi »

LOL!!

¬.¬

I am indeed working on sharpmap...

But for the new (unreleased) map format.

:D
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Tim Blokdijk
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Joined: 29 May 2005, 11:18

Post by Tim Blokdijk »

alright ... tell us about it :-)
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Buggi wrote:LOL!!

¬.¬

I am indeed working on sharpmap...

But for the new (unreleased) map format.

:D
:o info!?
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

Is there any new on having window and linux man playing together in a better world?

About the new map format, will we still able to use current map?
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jcnossen
Former Engine Dev
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Joined: 05 Jun 2005, 19:13

Post by jcnossen »

Is there any new on having window and linux man playing together in a better world?
Currently: no, we have to find someone willing to write the resync stuff...
About the new map format, will we still able to use current map?
Yes
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Caydr
Omnidouche
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Post by Caydr »

If it means recompiling all the maps again, you better realize you're treading on thin ice boy.....
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

Buggi wrote:...blah blah blah...
the new (unreleased) map format
...blah blah blah...
Does this mean we should flood the Maps forum with every (intelligent) request that we can possibly imagine while there is still time to work it in?
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jcnossen
Former Engine Dev
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Joined: 05 Jun 2005, 19:13

Post by jcnossen »

Does this mean we should flood the Maps forum with every (intelligent) request that we can possibly imagine while there is still time to work it in?
I'll make a thread about it soon, with demo... However it is still some time away, I still need to do a lot of things for it...
It's the most complex usage of OpenGL extensions I have done so far...
it will run at lowend integrated graphics that spring supports now, but also do bumpmapping on the highend hardware.
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Masse
Damned Developer
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Joined: 15 Sep 2004, 18:56

Post by Masse »

bumpmapping !!!! ON MAPS !!!... thats awesomness !
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Post by Caydr »

So... a heightmap... with bumpmap. Ehhh... huh? Isn't that kind of redundant? What's really needed is higher resolution heightmaps.
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