Instant win with zwzsg's load/save mod for BA

Instant win with zwzsg's load/save mod for BA

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MrZombie
Posts: 11
Joined: 23 Oct 2011, 23:30

Instant win with zwzsg's load/save mod for BA

Post by MrZombie »

I am having a problem with the mod where I INSTANTLY win when starting a game. I am using the BA save/load thing made by zwzsg :x
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Instant win with zwzsg's load/save mod for BA

Post by zwzsg »

This could happen if you are using an old version of that my BA mod. Try with this one.
MrZombie
Posts: 11
Joined: 23 Oct 2011, 23:30

Re: Instant win with zwzsg's load/save mod for BA

Post by MrZombie »

zwzsg wrote:This could happen if you are using an old version of that my BA mod. Try with this one.
That is the one I am using.
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: Instant win with zwzsg's load/save mod for BA

Post by zwzsg »

Works for me :(

Which AI do you play? How do you run the game, through a lobby, or with my ingame menu?
MrZombie
Posts: 11
Joined: 23 Oct 2011, 23:30

Re: Instant win with zwzsg's load/save mod for BA

Post by MrZombie »

zwzsg wrote:Works for me :(

Which AI do you play? How do you run the game, through a lobby, or with my ingame menu?
I use the lobby in singleplayer I use AAI 0.9 for the bots
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zwzsg
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Joined: 16 Nov 2004, 13:08

Re: Instant win with zwzsg's load/save mod for BA

Post by zwzsg »

Not sure which lobby that means, and if you are using some special single player functionality of a lobby, or plain hosting a battleroom and adding bots instead of waiting for humans. Make sure the bots are not allied with you.

Are you in lobby now to show me?

If not, attach the infolog.txt and script.txt so I can see what happened.
MrZombie
Posts: 11
Joined: 23 Oct 2011, 23:30

Re: Instant win with zwzsg's load/save mod for BA

Post by MrZombie »

zwzsg wrote:Not sure which lobby that means, and if you are using some special single player functionality of a lobby, or plain hosting a battleroom and adding bots instead of waiting for humans. Make sure the bots are not allied with you.

Are you in lobby now to show me?
I am in the sing player tab where you select what game and the map then add (a) bot(s) to play against or with I have 3 bots allied with me and I am playing against 4 other bots on the map Koom Valley V2, I pretty much only got the mod so I can use save/load because it is very useful for me. I am not in the lobby right now.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Instant win with zwzsg's load/save mod for BA

Post by zwzsg »

Ah I see now what is the problem: AAI fails to play that mod. I think AAI knows how to play BA, but gets confused when I rename the mod.

I suggest using KAIK.
MrZombie
Posts: 11
Joined: 23 Oct 2011, 23:30

Re: Instant win with zwzsg's load/save mod for BA

Post by MrZombie »

zwzsg wrote:Ah I see now what is the problem: AAI fails to play that mod. I think AAI knows how to play BA, but gets confused when I rename the mod.

I suggest using KAIK.
Where do I get KAIK?
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Instant win with zwzsg's load/save mod for BA

Post by zwzsg »

It comes with Spring .... : http://springrts.com/wiki/Download
MrZombie
Posts: 11
Joined: 23 Oct 2011, 23:30

Re: Instant win with zwzsg's load/save mod for BA

Post by MrZombie »

zwzsg wrote:It comes with Spring .... : http://springrts.com/wiki/Download
Oh the BOT xD
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Instant win with zwzsg's load/save mod for BA

Post by zwzsg »

Yes, KAIK the bot.

Also, fixing AAI to get it to play B.A.S.P. is pretty easy:
- Go into \AI\Skirmish\AAI\0.9\cfg\mod\
- Copy BA.cfg
- Rename that copy as BASP.cfg
MrZombie
Posts: 11
Joined: 23 Oct 2011, 23:30

Re: Instant win with zwzsg's load/save mod for BA

Post by MrZombie »

zwzsg wrote:Yes, KAIK the bot.

Also, fixing AAI to get it to play B.A.S.P. is pretty easy:
- Go into \AI\Skirmish\AAI\0.9\cfg\mod\
- Copy BA.cfg
- Rename that copy as BASP.cfg
That worked GREAT. Thanks for the help I will tell you if I run into a third problem. (This problem came from fixing another problem.)
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