If I understand correctly, then the mission editor triggers work so that if any of the conditions are true, it will trigger?
Can I have conditions, which keep the trigger from executing, even if other conditions are true?
E: For example, if I want a trigger to be active only in a specific timeframe.
Or am I missing something?
Mission editor triggers
Moderator: Moderators
Re: Mission editor triggers
Anybody?
I suppose there's the option for a custom condition, but how do those work? syntax?

I suppose there's the option for a custom condition, but how do those work? syntax?
Re: Mission editor triggers
been a while...
isnt there something like AND & OR to combine conditions?
isnt there something like AND & OR to combine conditions?
Re: Mission editor triggers
I don't see any logic operators anywhere.
E: Or where should I put them? In the name of the condition?
This is keeping me from having any complex activities in the missionS.
E: Or where should I put them? In the name of the condition?

This is keeping me from having any complex activities in the missionS.
Re: Mission editor triggers
OK, I figured out a way, how to do this by using perverted multi-event chains
Now gunna make som kewl missions with a storyline

Now gunna make som kewl missions with a storyline
