Mission editor triggers

Mission editor triggers

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Columbus
Posts: 158
Joined: 12 Jun 2006, 09:34

Mission editor triggers

Post by Columbus »

If I understand correctly, then the mission editor triggers work so that if any of the conditions are true, it will trigger?

Can I have conditions, which keep the trigger from executing, even if other conditions are true?

E: For example, if I want a trigger to be active only in a specific timeframe.

Or am I missing something?
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Columbus
Posts: 158
Joined: 12 Jun 2006, 09:34

Re: Mission editor triggers

Post by Columbus »

Anybody? :roll:

I suppose there's the option for a custom condition, but how do those work? syntax?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Mission editor triggers

Post by knorke »

been a while...
isnt there something like AND & OR to combine conditions?
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Columbus
Posts: 158
Joined: 12 Jun 2006, 09:34

Re: Mission editor triggers

Post by Columbus »

I don't see any logic operators anywhere.

E: Or where should I put them? In the name of the condition? :-)

This is keeping me from having any complex activities in the missionS.
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Columbus
Posts: 158
Joined: 12 Jun 2006, 09:34

Re: Mission editor triggers

Post by Columbus »

OK, I figured out a way, how to do this by using perverted multi-event chains :roll:

Now gunna make som kewl missions with a storyline 8)
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