XTA loadscreens - Page 3

XTA loadscreens

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Add a mushoom cloud and a parked herkamabattlejitny in the backround of the second one and its perfect!
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smoth
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Joined: 13 Jan 2005, 00:46

Post by smoth »

I still want to know the name of that filter noize
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

I use PSP and used the displacements map
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

Seriosly... lets not drag teh old logo war into a new thread... :-) Anyway, teh XTA logo i nocked up is just the spring one with teh words XTA. And thats the way it should be. Theres no point doing anything more complex, and that design is teh most faithfull and simple thing you can do. Plus it looks nice. Were not gonna start a logo war.

Infact, like i said, lets just ask the SY's if they even would like to have a little logo on the shots.

aGorm
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

technically it's zaphod you should be asking, Fnordia if he doesnt want to hear about it. Otherwise aGorms XTA logo si the prettiest logo for XTA. It also happens to be the only logo for XTA if we dont count Noizes XTA in italics.
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

we should not count my "logo" because it's shit :D
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Neuralize
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Joined: 17 Aug 2004, 23:15

Post by Neuralize »

Actually XTA is under SJ's control. It's his baby. Spring itself is with Zaphod and Fnord.
Chocapic
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Joined: 16 Oct 2005, 03:35

Post by Chocapic »

but these are only suggestions , sj can take them if he likes :-)
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aGorm
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Joined: 12 Jan 2005, 10:25

Post by aGorm »

YHe, i was goona run it by zaphod to see if he could run it by SJ. But I'm sure theyd look at it as a team anyway, teh SY's are more than one man, its a clan. And techinly zaphods just a dev on spring, thhough that might make in an honery SY :)

aGorm
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aGorm
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Post by aGorm »

YHe, i was goona run it by zaphod to see if he could run it by SJ. But I'm sure theyd look at it as a team anyway, teh SY's are more than one man, its a clan. And techinly zaphods just a dev on spring, thhough that might make in an honery SY :)

aGorm
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

But zaphod aint swedish?!
Aikida
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Joined: 30 Oct 2005, 19:21

Post by Aikida »

Das Bruce wrote:Too messy.
Why don't you make a loading screen, if you're so good.
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Constructive critisism. It is too messy.
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

go aGorm

make us some more :D

You're good at it.
Wasp
Posts: 67
Joined: 06 Feb 2006, 08:36

Post by Wasp »

I tried something different, feel free to bash it all you like

Image
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Maelstrom
Posts: 1950
Joined: 23 Jul 2005, 14:52

Post by Maelstrom »

Radial Blur and a Watercolor filter on that Riverdale pic?



I think it looks really good, but doesnt fit the style of the other XTA load screens. It would fit nicley with the SWTA loas screens though.
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Needs to be slightly sharper. But nice.
Wasp
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Joined: 06 Feb 2006, 08:36

Post by Wasp »

thanks das and mael,

I used radial blur and sumi-e which is under strokes,
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Zenka
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Joined: 05 Oct 2005, 15:29

Post by Zenka »

I quite like it.
But as Maelstrom mentioned, not really the XTA feeling.
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Zenka wrote:I quite like it.
But as Maelstrom mentioned, not really the XTA feeling.
All AA loadscreens having that style blur doesn't help.
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