"Save game"?
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- Posts: 9
- Joined: 14 Sep 2011, 07:41
"Save game"?
I got it that it saves the game, but how do you load it back again? It just loads the map and ais back.But how do you load your units back? Can you do that?
Re: "Save game"?
No, unless the game include some special Lua.GTFHercules wrote:But how do you load your units back? Can you do that?
I've modified a few games (Kernel Panic, Evolution RTS, Gundam RTS) to add some sort of savegame.
Re: "Save game"?
Is that UI for the broken load/save still kicking around in the engine confusing the users?
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- Posts: 9
- Joined: 14 Sep 2011, 07:41
Re: "Save game"?
Yea. Why the hell is it still there?
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- Posts: 9
- Joined: 14 Sep 2011, 07:41
Re: "Save game"?
Can you add BA or BOTA? Or if you can't, can you contact the maintainer for BA to add it?zwzsg wrote:No, unless the game include some special Lua.GTFHercules wrote:But how do you load your units back? Can you do that?
I've modified a few games (Kernel Panic, Evolution RTS, Gundam RTS) to add some sort of savegame.
Re: "Save game"?
I agree it should be removed if it is not working. Basically, load/save is one of those features that relatively few people use, and it is also one of the least rewarding/interesting parts of the engine that you can work with as a dev. Plus it needs very regular maintenance to keep it in a working state. So, not very surprising it has slowly faded away.
- BrainDamage
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Re: "Save game"?
except it *is* working, it has been rewritten by tobi to be lua-assisted, but needs mod-side lua code, which not all mods do
Re: "Save game"?
In that case, some default, overridable Lua that informs the user "Save/Load is not supported by this game" would be nice.BrainDamage wrote:except it *is* working, it has been rewritten by tobi to be lua-assisted, but needs mod-side lua code, which not all mods do
Re: "Save game"?
Yes I can. In fact I already have: http://springrts.com/phpbb/viewtopic.php?f=44&t=24034GTFHercules wrote:Can you add BA?
Re: "Save game"?
So will pure engine-side save/load ever exist?