"Save game"?

"Save game"?

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GTFHercules
Posts: 9
Joined: 14 Sep 2011, 07:41

"Save game"?

Post by GTFHercules »

I got it that it saves the game, but how do you load it back again? It just loads the map and ais back.But how do you load your units back? Can you do that?
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: "Save game"?

Post by zwzsg »

GTFHercules wrote:But how do you load your units back? Can you do that?
No, unless the game include some special Lua.

I've modified a few games (Kernel Panic, Evolution RTS, Gundam RTS) to add some sort of savegame.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: "Save game"?

Post by Pxtl »

Is that UI for the broken load/save still kicking around in the engine confusing the users?
GTFHercules
Posts: 9
Joined: 14 Sep 2011, 07:41

Re: "Save game"?

Post by GTFHercules »

Yea. Why the hell is it still there?
GTFHercules
Posts: 9
Joined: 14 Sep 2011, 07:41

Re: "Save game"?

Post by GTFHercules »

zwzsg wrote:
GTFHercules wrote:But how do you load your units back? Can you do that?
No, unless the game include some special Lua.

I've modified a few games (Kernel Panic, Evolution RTS, Gundam RTS) to add some sort of savegame.
Can you add BA or BOTA? Or if you can't, can you contact the maintainer for BA to add it?
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: "Save game"?

Post by zerver »

I agree it should be removed if it is not working. Basically, load/save is one of those features that relatively few people use, and it is also one of the least rewarding/interesting parts of the engine that you can work with as a dev. Plus it needs very regular maintenance to keep it in a working state. So, not very surprising it has slowly faded away.
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Re: "Save game"?

Post by BrainDamage »

except it *is* working, it has been rewritten by tobi to be lua-assisted, but needs mod-side lua code, which not all mods do
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: "Save game"?

Post by Pxtl »

BrainDamage wrote:except it *is* working, it has been rewritten by tobi to be lua-assisted, but needs mod-side lua code, which not all mods do
In that case, some default, overridable Lua that informs the user "Save/Load is not supported by this game" would be nice.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: "Save game"?

Post by zwzsg »

GTFHercules wrote:Can you add BA?
Yes I can. In fact I already have: http://springrts.com/phpbb/viewtopic.php?f=44&t=24034
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: "Save game"?

Post by yanom »

So will pure engine-side save/load ever exist?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: "Save game"?

Post by smoth »

Never
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