BANG!Min3mat wrote:ppl who quit because of rushing (ESPECIALLY in xta) should be SHOT
Unit Ideas!
Moderator: Moderators
Super units are extreme, they need to be unusual, and if they're not huge/tiny, then there ahs to be something unusual about them (maybe they're a collection fo smaller units taking the form of a larger super unit, or a ship that can submerge itself, then walks along the seafloor and surfaces and walks onland.) If a superunit looks like any ordinary unit, and has the same types of weapons, regardless of how many, then it isnt a superunit, not unless you have something such as say you have ion cannon units, and you onyl ever get one on a single unit, but you have a big super unit with 12.
Eh, yea. I kinda knew I was basicaly telling everybody that I sucked, but I was just telling why I do... for really no reason. Mostly I just like to test out new units and new strategies, but most the people I play with are 5 star and too hard to even test a strategy. And some other people are just plain too easy. I can test about one strategy and they are probably dead. I just need the right opponent and I can practice. But then I could learn by watching the real good guys, but for some reason watching just doesn't help me much.Min3mat wrote:you have just proved u r a awful player. u r the weakest link, goodbye
There was one time when I had the perfect plan. I was going against a few 3 and four stars and one 5 star on castles. I was just minding my own buiseness building stuff in my castle when I just had the sudden thought of moving to the middle where the pond was. I had only built a few things in my castle so they were getting suspicious. But anyway, I got my commander to build a shipyard. Then, I got the shipyard to make a construction ship. I got the construction ship to build an advanced shipyard. From there, I got a bunch of radar jammers before they got the super radars. (By the way, this was Absolute Annihilation) While those kept me hidden, I built some flakkers and fusion generators with my advanced construction ships. I also made Moho underwater mines. So after I got my anti-air, I needed to build land defence. I built some of those super long range plasma ships that shoot as far as a Bertha. So at the end I had 4 of them blasting away at the castles. Sure, some planes and Krogoths came by my base, but by the time I had those ships, those Krogoths were too weak. I don't know why they didn't suspect me being in the middle because they sent tons of planes over me. But anyway, they had almost lost untill the host had to leave. NOOOOOOO! I almost had them. I almost won just playing defence.
Please tell me If I made any typos so I can tell you what the word was supposed to be
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smokeynseinor
- Posts: 44
- Joined: 21 Oct 2004, 12:19
- Forboding Angel
- Evolution RTS Developer
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- Joined: 17 Nov 2005, 02:43
crispin, you're full of shit.
You were playing drexion and some other noob and I was spectating.
While I thought the move to the middle was a decent and new idea. I kept telling you to build for than 6 regular mexes in the water, OF THE LOVE OF GOD YOU CAN PUT THEM SIDE BY SIDE AND HAVE A GAZILLION METAL!
You got owned, BTW I have the replay.
You were playing drexion and some other noob and I was spectating.
While I thought the move to the middle was a decent and new idea. I kept telling you to build for than 6 regular mexes in the water, OF THE LOVE OF GOD YOU CAN PUT THEM SIDE BY SIDE AND HAVE A GAZILLION METAL!
You got owned, BTW I have the replay.
Hey it's me again with another idea. Sorta forgot about this topic... got other things to do like actually play the game.
Anyway, I was thinking of some sort of advanced artilery. It would only use an upward trajectory and be accurate enogh to not shoot itself. But see this thing would have 6.. uuh let's just say Punisher cannons for now that would fire about every 1/2 second. The thing is that you would have to build every shell for about 60 metal each or so just because it will be long range to keep pesky artillery spammers away. And also I was thinking it could use the area attack command to set an area where you want shells to randomly drop. I also think the velocity of the shells should be pretty high so that it doesnt take so long for them to hit ground. And lots of smoke and debris should kick up from the explosion. That is for arm.
The core could have basically the same thing except one big difference. It is a rocket frigate. It is the rocket artillary. It would be big enough to have 9 holes where the rockets come out. Now the rockets could be weaker but have a bit faster firing rate.
Anyway, I was thinking of some sort of advanced artilery. It would only use an upward trajectory and be accurate enogh to not shoot itself. But see this thing would have 6.. uuh let's just say Punisher cannons for now that would fire about every 1/2 second. The thing is that you would have to build every shell for about 60 metal each or so just because it will be long range to keep pesky artillery spammers away. And also I was thinking it could use the area attack command to set an area where you want shells to randomly drop. I also think the velocity of the shells should be pretty high so that it doesnt take so long for them to hit ground. And lots of smoke and debris should kick up from the explosion. That is for arm.
The core could have basically the same thing except one big difference. It is a rocket frigate. It is the rocket artillary. It would be big enough to have 9 holes where the rockets come out. Now the rockets could be weaker but have a bit faster firing rate.
Last edited by Chrispin on 02 Feb 2006, 01:22, edited 1 time in total.
This is what I was talking about smoth. This, if it was someone else, could have easily started a flame war. Personal insults are never a good way to reply to people. They make you look bad, not the person you are insulting.
And about the unit... If you have so many good unit plans, why not make your own mod?
And about the unit... If you have so many good unit plans, why not make your own mod?
Shhh... Quiet down kids, its only a messagebord.
What i find most amusing is not teh spelling, but the lines:
aGorm
What i find most amusing is not teh spelling, but the lines:
followed by:It would only use an upward trajectory and be accurate enogh to not shoot itself.
This had me ROFL for 5 mins... If its fireing high trajectory then uping the velocity will Increase the time it takes!I also think the velocity of the shells should be pretty high so that it doesnt take so long for them to hit ground.
aGorm
- SwiftSpear
- Classic Community Lead
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lolage agorm, as chrispin pretty much said he posts his ideas without even thinking of them , its just like random idea posting.aGorm wrote:Shhh... Quiet down kids, its only a messagebord.
What i find most amusing is not teh spelling, but the lines:followed by:It would only use an upward trajectory and be accurate enogh to not shoot itself.This had me ROFL for 5 mins... If its fireing high trajectory then uping the velocity will Increase the time it takes!I also think the velocity of the shells should be pretty high so that it doesnt take so long for them to hit ground.
aGorm
and let the none sense begin
aGorm wrote:Shhh... Quiet down kids, its only a messagebord.
What i find most amusing is not teh spelling, but the lines:followed by:It would only use an upward trajectory and be accurate enogh to not shoot itself.This had me ROFL for 5 mins... If its fireing high trajectory then uping the velocity will Increase the time it takes!I also think the velocity of the shells should be pretty high so that it doesnt take so long for them to hit ground.
aGorm
Think he means to have gravity added to em to... or?
