So zK := ca

So zK := ca

Post just about everything that isn't directly related to Spring here!

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Jools
XTA Developer
Posts: 2816
Joined: 23 Feb 2009, 16:29

So zK := ca

Post by Jools »

Why didn't anyone tell me? I'd be more likely to play a mod (game) with a > 5-year history than a randomly generated new game.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: So zK := ca

Post by smoth »

Because erry knows it
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: So zK := ca

Post by CarRepairer »

http://tracker.caspring.org/stats/view. ... 1314726569

Not bad for a randomly generated game!
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: So zK := ca

Post by knorke »

fix stats
Google_Frog
Moderator
Posts: 2464
Joined: 12 Oct 2007, 09:24

Re: So zK := ca

Post by Google_Frog »

Stats:
http://zero-k.info/ladders/games
http://tracker.caspring.org/stats/view.php

Now I want to see a randomly generated game.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: So zK := ca

Post by knorke »

i mean not counting idle players, esp. autohosts, as ingame time.
Now I want to see a randomly generated game.
+1!
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: So zK := ca

Post by PicassoCT »

they are ashamed of there heritage. thats why they moved from a-nnhilation to z-ero-k

Still, at night, when the shutters are down, they shift letters.
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