I copied this version to master too to fix downloading.
So you can test simply by joining iridium autohosts with zero-k lobby on main server too.
Engine Testing
Moderator: Moderators
Re: Engine Testing
added a new `channel` argument to Spring.PlaySoundFile in current master:
https://github.com/spring/spring/commit ... 9531cf2128
May worth that someone tests it.
https://github.com/spring/spring/commit ... 9531cf2128
May worth that someone tests it.
Re: Engine Testing
Updated from 0.82.6.1-119-g172334e to 0.82.3-2297-g26b01f8; see first post.
Do not get confused with 0.82.6.1 -> 0.82.3. This IS a newer version, we just did bad version tagging.
This test release is mainly intended for Game developers to make their game roughly compatible with the upcoming release. There are still many, many known and unknown bugs in there.
important changes
Do NOT report bugs in this Thread!
see Bugs and issues the first post instead
Do not get confused with 0.82.6.1 -> 0.82.3. This IS a newer version, we just did bad version tagging.
This test release is mainly intended for Game developers to make their game roughly compatible with the upcoming release. There are still many, many known and unknown bugs in there.
important changes
- removed n's in array-like Lua tables
- game end condition moved to Lua
- 3do solid colors appear as black (see Kloot's comment)
Do NOT report bugs in this Thread!
see Bugs and issues the first post instead
Last edited by hoijui on 29 Jun 2011, 18:00, edited 2 times in total.
Re: Engine Testing
Can't you do this as a new thread? These sandwich threads are frustrating both readIng and posting to
Re: Engine Testing
Updated from 0.82.3-2297-g26b01f8 to 0.82.3-2365-g82c3187; see first post.
Fixes an issue in engine supplied Lua code plus other random bug fixes.
More important changes are shown in my last post in this thread.
Do NOT report bugs in this Thread!
See Bugs and issues in the first post instead.
Fixes an issue in engine supplied Lua code plus other random bug fixes.
More important changes are shown in my last post in this thread.
Do NOT report bugs in this Thread!
See Bugs and issues in the first post instead.
Re: Engine Testing
Is it possible to get a human version of the changelog, instead of linking to the sourcecode?hoijui wrote: Changes
since 0.82.7.1 (latest changes are at the end of the list)
Re: Engine Testing
it is a commit log, which is a change-log. it is not source code.
There are no human crafted change-logs for testing versions.
You can look at doc/changelog.txt, but it is totally incomplete (misses like 50% of the changes right now), and already contains changes that are not in the testing version.
Game devs might be interested in Make your game ready for the next release! [0.83] too.
There are no human crafted change-logs for testing versions.
You can look at doc/changelog.txt, but it is totally incomplete (misses like 50% of the changes right now), and already contains changes that are not in the testing version.
Game devs might be interested in Make your game ready for the next release! [0.83] too.
Re: Engine Testing
I guess that's what I meant, the important things in a thread.
Re: Engine Testing
This thread is now obsolete; replaced by the Testing Release Wiki page.
The new testing release thread can be found here.
The new testing release thread can be found here.