So knorke wrote this AI for the game Conflict Terra, I started tinkering with it, and he passed it on to me. Problem is, I didn't know any Spring or Lua programming before I started with this, and I still don't know much. So I need some Lua programmer to help me with this AI. Currently I'm trying to build a good working system to make it build units and make it's engineers go mine rocks. Is anyone willing to help me with this?
Get to know Conflict Terra here:
http://www.moddb.com/games/conflict-terra
Some threads about the AI and it's problems:
http://springrts.com/phpbb/viewtopic.php?f=63&t=26350
http://springrts.com/phpbb/viewtopic.php?f=63&t=26424
Conflict Terra forum:
http://springrts.com/phpbb/viewforum.php?f=63
Latest source code of the AI is attatched.
any Lua programmers willing to help with Conflict Terra?
Moderator: Moderators
any Lua programmers willing to help with Conflict Terra?
- Attachments
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- tp_YMSAI.lua
- (22.19 KiB) Downloaded 122 times
- SanadaUjiosan
- Conflict Terra Developer
- Posts: 907
- Joined: 21 Jan 2010, 06:21
Re: any Lua programmers willing to help with Conflict Terra?
The modDB page is mostly irrelevant.
http://code.google.com/p/conflictterra/
This is our hub of operations. The source is there, along with wiki pages explaining a few details for the game.
http://code.google.com/p/conflictterra/
This is our hub of operations. The source is there, along with wiki pages explaining a few details for the game.