BA model replacements - Page 48

BA model replacements

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PicassoCT
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Re: BA model replacements

Post by PicassoCT » 01 Jul 2011, 13:38

Behe did make a DSD-Remake but nevar released?
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smoth
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Re: BA model replacements

Post by smoth » 01 Jul 2011, 14:21

Beherith wrote:That map is intended to be released with the BA remake, I'm holding off on releases of new maps so we can get a nice pool of maps ready for launch.
as a reminder... ramps
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AF
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Re: BA model replacements

Post by AF » 01 Jul 2011, 17:51

We need a tron map involving a giant castor, bonus points for dancing
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Beherith
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Re: BA model replacements

Post by Beherith » 11 Jul 2011, 09:51

Added vamp:

Image
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knorke
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Re: BA model replacements

Post by knorke » 11 Jul 2011, 16:19

can it wrap cables around the legs of a krogoth?
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Mr. Bob
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Re: BA model replacements

Post by Mr. Bob » 11 Jul 2011, 18:12

No, the harpoon tow cables it comes with are only good enough to take down sumos. :3
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PicassoCT
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Re: BA model replacements

Post by PicassoCT » 11 Jul 2011, 19:06

that actually would be a nice alternative to the newton.. harpooneer... drag enemys into trap or water... or tear them apart...

we took a sumo, cabled him over a cliff, and there was evil radar-unit to tickle its feet.. he died a roflribble death.. the laughter haunts me at night...

definatly would steal that, but i have a creature already that harpoons with its tongue tanks long range- so cant steal from myself :.(

Recursions do not please (Cesar)
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smoth
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Re: BA model replacements

Post by smoth » 17 Jul 2011, 17:30

even IF the guy who did those ported them to spring.
- They are flat with very shallow details, meaning all of that will be lost on you in game.
- They have little contrast meaning everything will look like a grey blob.
- The rest would take many years of work to complete.

too hard to follow? they look >decent< for a cinematic and are useless for in game. What mr. bob is producing is much better.
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Beherith
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Re: BA model replacements

Post by Beherith » 17 Jul 2011, 22:19

Added Destroyer:

Image
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hoijui
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Re: BA model replacements

Post by hoijui » 18 Jul 2011, 01:08

this reminds me on womens shoes.

it looks like a big heavy gun, with very little around it (which looks like a destroyed, upside down Lego piece), but it can swim.
like guardian out on the water, and it can swim.
that is just my general, overactive sense of "realism" though, the guns and the tower look very nice, also ... everything i guess you did on it, Behe.
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Beherith
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Re: BA model replacements

Post by Beherith » 18 Jul 2011, 02:56

About those russian remakes, smoth put it pretty much perfectly well why thats near impossible.

Also, just to be clear, All of the models in this thread are done by Mr. Bob, which is where all credit should go. I only rig them and chuck them in game. All textures by pyra.
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Mr. Bob
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Re: BA model replacements

Post by Mr. Bob » 18 Jul 2011, 04:17

Oh that reminds me, I forgot to tell you all I'm back and have been since June 19th. :D
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manolo_
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Re: BA model replacements

Post by manolo_ » 18 Jul 2011, 06:59

didnt they wanted to make a TA movie?
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PicassoCT
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Re: BA model replacements

Post by PicassoCT » 18 Jul 2011, 14:05

The Problem with realizm is, that you basically get down to one standardshape for a ship, that isnt much altered at all, except for stealth and rockets replacing artillery, military ships over the last century didnt change much concerning look.

I liek the destroyer.
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hoijui
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Re: BA model replacements

Post by hoijui » 18 Jul 2011, 14:20

yeah true, for ultimate realism.
but that is not what i am talking about. what i do not like with this model, is that the turret looks like 1/2 of the ships volume, and 3/4 of the above-water-volume. it feels like a 10t stone with a standard human swimming west, and it swims!
with the old model, the relations in size seem much more natural.
With the crow for example, it is the other way around; the new model makes much more sense.
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smoth
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Re: BA model replacements

Post by smoth » 18 Jul 2011, 14:24

well, the ships are done and have been done for some time.
Image
since march to be precise...
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AF
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Re: BA model replacements

Post by AF » 18 Jul 2011, 14:53

I think the ships are my favourites so far, especially as shown in Beheriths latest shot, please dont change them.

As for the peewee, even if all of smoths points where null ( which they are not ), why would we want an exact duplicate of the peewee that's just higher res?
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SirArtturi
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Re: BA model replacements

Post by SirArtturi » 18 Jul 2011, 18:58

Well, back then when I saw the boats I thought I'd whine about how the boat bow was in imbalance with the rest of the hull, especially with the cannon, making it look a bit silly. But now seen them again, in-game, I kinda like em' being expressive and characteristic.

They look really good.
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