YMSAI brainstorming

YMSAI brainstorming

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yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

YMSAI brainstorming

Post by yanom »

So I've been working with YMSAI, a fork (or perhaps continuation) of SchwarmAI.

I added logic to it that would send it's army to any point where a unit was killed by enemies.

One of the problems with this logic was that it could not fight effectively in two areas at once, because it would send the ENTIRE army to any point where fighting broke out.

So I added code that divided it's army into four squads and sent ONE randomly selected squad to any point where a unit was killed by enemies.

Is there anything you think I could do to improve the squads feature (make it handle squads better or something), or should I move on to the next improvement I plan to make (bring back cloning without paralyzing it's economy)

Oh, and if anyone wants to help out with YMSAI, please do.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: YMSAI brainstorming

Post by PicassoCT »

Allow squads to call for backup by other squads-

also allow a harass&showmod- meaning, when a squad knows its overpowered, if by default trys to drag the fight out as long as possible, keeping the enemy buisy
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: YMSAI brainstorming

Post by yanom »

PicassoCT wrote:Allow squads to call for backup by other squads-
This happens automatically - if a unit in a squad is destroyed, another squad is called.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: YMSAI brainstorming

Post by knorke »

bring back cloning
that is imo most important.
I think if used correctly, cloning is the most powerfull feature of the drones.
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SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: YMSAI brainstorming

Post by SanadaUjiosan »

knorke wrote:
I think if used correctly, cloning is the most powerfull feature of the drones.
Most definitely.

The squad system sounds like a good idea, I think ultimately it could prove to be a challenge to play against.
yanom
Posts: 323
Joined: 10 Jul 2009, 23:34

Re: YMSAI brainstorming

Post by yanom »

ok. squad system is on hold. Now, how to bring back cloning...

*wheels turning*
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