League of Legends - Page 22

League of Legends

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TheMightyOne
Posts: 492
Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

Gota wrote: Maybe if they reset the ladder ill try again.
nothing will change imo
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TheMightyOne
Posts: 492
Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

Coresair wrote:Just played my first 3 ranked games, won all of them. I am at 1370 elo or something. The people seemed like good team players for now...
beginners luck :mrgreen:
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Gota
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Joined: 11 Jan 2008, 16:55

Re: League of Legends

Post by Gota »

omg...the vanity...even 2200 ELO players are not so vane..
Last edited by Gota on 24 May 2011, 19:39, edited 1 time in total.
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TheMightyOne
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Re: League of Legends

Post by TheMightyOne »

one last note. elo does not always represent your skill level.

I've played a game with Darien today, he is #10 on the EU solo ladder (2206 Elo). maybe he was messing around cuz it was a normal, maybe it was a friend on his account, i dont know but he played horrible. he played veigar, lost mid, didnt participate in crucial teamfights and ignored his teams calls to help do the team-objectives such as dragon/baron. his excuse? "my ult wasnt up". now thats "a true display of skill" :?
Coresair
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Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

Lux is the shit, she is bearable for a dumbassian....
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TheMightyOne
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Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

Season 1 Qualification Finals NOW!!!

http://clgaming.net/live/427
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: League of Legends

Post by Regret »

TheMightyOne wrote:Season 1 Qualification Finals NOW!!!

http://clgaming.net/live/427
So much drama.
Coresair
Posts: 279
Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

The third re-game of Epic vs CLG was great. So many very very close ashe arrows (notably the baron and vayne at the end)....
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Otherside
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Joined: 21 Feb 2006, 14:09

Re: League of Legends

Post by Otherside »

with the amount of investment LoL has it still doesn't have a good replay/spec system or a proper ingame/pick ban system for competitive games what a farce.
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Gota
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Re: League of Legends

Post by Gota »

Otherside wrote:with the amount of investment LoL has it still doesn't have a good replay/spec system or a proper ingame/pick ban system for competitive games what a farce.
But LoL is awesome...
Coresair
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Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

I heard Reginald found Annie's bear, Tibbers.
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Gota
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Re: League of Legends

Post by Gota »

Found perfect carry for low elo games...
AS teemo.
good versus popular ad carries, great damage dealer, great map awareness advantage since almost nobody wards, fast with speed ability plus ghost meaning you can help your suckage teammates and roam around fast and finally can also push lanes on his own while shrooming for safety from ganks.

Captain Teemo on duty.

big disadvantage is lame dance...
Also hard to play versus pushing high range characters like mal,brand etc... since they push your lane and your teammates dont come to gank when its pushed...


Been working on nidalee since she can both be a great carry and a decent support char...
She is however hard to play and micro intensive...Haven't gotten her rune book finished yet as well.
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TheMightyOne
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Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

The Rain Man got to nr.1 SoloLadder spot using Teemo. One of the most annoying champions in the game. Shroom spam is very underrated.
Coresair
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Joined: 30 Dec 2009, 01:17

Re: League of Legends

Post by Coresair »

I still think he is op. Not only is he fucking annoying in combat, doing A LOT of damage to squishies and blinding me ALL THE TIME. He can also splitpush really well by setting up shrooms in the nearby jungle/bushes to see and slow enemies trying to gank him. This also makes his lane early on nearly impossible to gank....GAH I HATE TEEMO
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Gota
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Re: League of Legends

Post by Gota »

I also noticed noobs dont target him as often...I think its cause he is small.
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Gota
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Re: League of Legends

Post by Gota »

TheMightyOne wrote:The Rain Man got to nr.1 SoloLadder spot using Teemo. One of the most annoying champions in the game. Shroom spam is very underrated.
Well he was nerfed since than...
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TheMightyOne
Posts: 492
Joined: 26 Feb 2007, 14:32

Re: League of Legends

Post by TheMightyOne »

Gota wrote:
TheMightyOne wrote:The Rain Man got to nr.1 SoloLadder spot using Teemo. One of the most annoying champions in the game. Shroom spam is very underrated.
Well he was nerfed since than...
not significantly.
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KaiserJ
Community Representative
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Joined: 08 Sep 2008, 22:59

Re: League of Legends

Post by KaiserJ »

i swear half of my total hero kills are against teemo... very easy target for malz

hes great to have on your team if he's spamming shrooms everwhere

yesterday i saw AD malzahar. whats the stupidest build you guys have seen in LoL?

edit: custom skins... a sign of weakness in EU server also? seems to me that whenever someone comes with a custom they end up at the bottom of the stack
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Valheru
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Re: League of Legends

Post by Valheru »

Ok my favourite 3 champs are now undoubtedly Malzahar, Anivia and Veigar.

Anivia has the ability to 1v4 at a tower and come out on top, with blue buff ive held 1v5 for over 30 seconds until my team got there. She has an awesome stun, the wall is a game-altering ability if used right, and the slow from her easily spammable ulti all combine to make her one of the most escapable champs. I like to get TP and flash, TP so i can port to towers to save them and flash because everyone should have flash. In team fights it's your job to get off a stun on their carry or on a channelling champion, a quadra-stun will win you most teamfights if the enemy are foolishly standing together. After the stun hits, drop your ulti in the thick of things and frostbite their carry. At this point line up a wall. If you cut their team in half, keeping their tryndamere and vayne on the other side of a massive wall, they wont win.

Malzahar is so much fun to play, his early game is so strong against casters in particular in mid. Im currently running a "Void Walker" rune page for him and Kassadin which uses MPen marks, mana regen seals, flat MR glyphs and flat AP quints. He has what i would consider the best kiting set of abilities in this game. A squishy enemy gets cocky, and without even ulti'ing you can often pick up the kill by using a well placed CoTV and malefic visions. Your minion is key to playing malz well, the number of times ive been chasing a low-health enemy, been unable to catch up, flashed in to drop malefic visions, and watched my minion eat them to score the the kill.. He really is awesome. Unless youre trying to gank and he aimlessly runs out of the bush, warning the enemy of your presence. Thats not cool.

Veigar is of course the anti-mage nuker. He does admittedly have a hard time of it early game, struggling to compete with more durable enemies, getting pushed off the minions unable to stun+nuke the enemy champion due to massive mana shortages. I find that once i hit level 11, as long as im doing alright on minion kills, this is the point where i start to carry. He benefits massively from the chalice of harmony when fighting an AP enemy in mid, as you gain a healthy 30MR and 7.5mana regen/5. At lvl 11 you will be regening 62 mana per 5 when out of mana(this is if you opted for mana regen masteries and seals.) With veigar I do feel its very important to play with at least 2 early-game champions, one in each of the other lanes, so that youre not having to leave mid to help save towers. Theres nothing worse than having to swap with a feeding ally so you can hold 1v2 while they have an easier time in mid, and all this time poor veigar is losing Q kills.(which give him 1AP per minion kill if you didnt already know.)
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