Decline in the number of players
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- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Decline in the number of players
Mass air cons... duh.
Re: Decline in the number of players
Ever heard of riot tanks/levelers ?


Re: Decline in the number of players
kick command ?
Re: Decline in the number of players
Lol wombat what models did you actually make between trollings
Re: Decline in the number of players
troling u is easy, doesnt take long.
Re: Decline in the number of players
I don't care about he has done since he resumed trolling I care about how he RESUMED TROLLING.
I was pretty happy when he became someone helpful but disappointed when he returned to acting like a 16 year old internet troll.
I was pretty happy when he became someone helpful but disappointed when he returned to acting like a 16 year old internet troll.
Re: Decline in the number of players
since when trolling fx is bad >>
Re: Decline in the number of players
Well I don't like to encourage any outright trolling as it eventually results in someone rage or open hostility and that is counter productive.
Re: Decline in the number of players
1v0ry, I think the conversation stopped because people had their answer(s).
Re: Decline in the number of players

Small number of games, basically zero-k vs DSD BA.

Many bots inflate perceived player numbers. Many idle players.

In-game popularity now appears to be the lowest since they started measuring.

Only 1/3rd of players online are in games.

Zero-K seems to be gaining players: probably on the expense of BA.

BA is becoming the dominant map more and more.
Last edited by Cheesecan on 31 May 2011, 12:37, edited 1 time in total.
Re: Decline in the number of players
but we know since a long time this topic is wrong.
Re: Decline in the number of players
Now what. Is that bad? Is that good? What is your favorite unicorn that you want to live?BA is becoming the dominant map more and more.

- HeavyLancer
- Posts: 421
- Joined: 19 May 2007, 09:28
Re: Decline in the number of players
I had a couple of games earlier today on a BA DSD autohost, and people were quite happy when the map was changed to Tabula and Tangerine. I think the issue is that a small minority of people play BA DSD exclusively, and the rest of the BA players play on it because no-one will join a different server that hosts non-DSD maps. Simple as that.
Re: Decline in the number of players
well thats better 8v8 Tabula is slightly better then 8v8 DSD but not much.
And there is no way that people in a 8v8 host will split into 4 2v2 games.
Not even to think of changing the game.
And there is no way that people in a 8v8 host will split into 4 2v2 games.
Not even to think of changing the game.
Re: Decline in the number of players
yeah the only way i could play my maps was to host at least 16player games and wait until the threshold had been reached when there kept joining more players than there were leaving.
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it would be cool to have such feature to split 16pl games into 4x 2v2 games though... could call it "quick tourney" or something, because the winner team from each small games would then again play against the other winners, and so on. i think it would be nice... giving false hope of easy game to people just to make them join in the host and then make them bitterly realise they actually have to play for win instead of just having some fun... this drives to the question though: is RTS gaming really that fun after all? or does it feel more like a job?
--
it would be cool to have such feature to split 16pl games into 4x 2v2 games though... could call it "quick tourney" or something, because the winner team from each small games would then again play against the other winners, and so on. i think it would be nice... giving false hope of easy game to people just to make them join in the host and then make them bitterly realise they actually have to play for win instead of just having some fun... this drives to the question though: is RTS gaming really that fun after all? or does it feel more like a job?
Re: Decline in the number of players
Everything in life is a job. It's just personal preference if you can enjoy it or not. For instance, I love video games but right now they just kind of feel like a chore of lining up my moving dot with their moving dot and clicking. So i'm cutting back until it gets fun again.
Re: Decline in the number of players
what spring needs is to get out of the TA content once and for all.
Re: Decline in the number of players
what spring needs are more capable (engine) devs, and less people that know what spring needs.
Re: Decline in the number of players
wondering whyyanom wrote:what spring needs is to get out of the TA content once and for all.