Units such as Arm Fido has limitation in turret rotation.
How I can check this limitation in Lua?
Turret rotation limits in Lua
Moderator: Moderators
Re: Turret rotation limits in Lua
There is no such thing as "limitation in turret rotation", that is purely in the unit animation script.
I guess what you want is WeaponMainDir & MaxAngleDif, it limits the cone a weapon can target in.
http://springrts.com/wiki/Units:WeaponMainDir
don't know how to read them though.
I guess what you want is WeaponMainDir & MaxAngleDif, it limits the cone a weapon can target in.
http://springrts.com/wiki/Units:WeaponMainDir
don't know how to read them though.