Guys, minecraft is NOTHING compared to DF

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Pots, little tribes of *man and great bug improvements. I personally trying to finish my massive Gold statue of the smiley that represents dwarfsSwiftSpear wrote:Ya, we had a good fun time with DF for quite a while. It's been a while since this thread has been very active in discussion, but as you can see it once was thriving.
I haven't played the most recent Dwarf Fortress patches, I should get back to it though, the pet systems sounded pretty interesting.
That was removed? I thought it was made more comprehensive than it once was.1v0ry_k1ng wrote:I'm trying really hard to like the newer versions but 40d combat was just so much coolerI miss the days when wounds didnt heal within ten seconds and when hits frequently pulped body parts and sent people flying into objects to explode into a cloud of gore
Not really IMO. Limbs are still functional - you can whack off an opponent's leg to knock them over and permanently slow them. Similarly you can chop off their arms to disarm them (no pun intended). And while blood loss is no longer a leading cause of death, most creatures are still affected by pain - and if you or your opponent is rendered unconscious then you're as good as dead. Aimed shots at the head are always successful against an unconscious target.this makes all combat boil down to bopping them on the head.
Actually I think that's biologically accurate... why don't you try it and tell us?1v0ry_k1ng wrote:^ severing limbs causes blood loss for a tiny length of time, and causes less pain than a broken bone.
Combat ability is significantly decreased with a severed limb though. More so than with a broken bone.1v0ry_k1ng wrote:^ severing limbs causes blood loss for a tiny length of time, and causes less pain than a broken bone.
You can have to much vivid imagined realism...