Unit explosion ignores impulsefactor
Moderator: Moderators
Unit explosion ignores impulsefactor
My crawling bombs throw a commander just as far regardless of whether their impulsefactor is set to 0.0000000000001 or 55. Seems that when it's a unit's explosion, impulsefactor is ignored.
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10