spring mt

spring mt

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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dcore221
Posts: 110
Joined: 09 Jul 2010, 19:53

spring mt

Post by dcore221 »

what is lua-draw?
is it dangerous if it gos to high? i hear lots of people saying use spring-mt at your own risk, what are the risks?
thanks
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6242
Joined: 29 Apr 2005, 01:14

Re: spring mt

Post by FLOZi »

The risk is that it will perform worse than single threaded in any game other than BA.
zerver
Spring Developer
Posts: 1358
Joined: 16 Dec 2006, 20:59

Re: spring mt

Post by zerver »

The risk it that it will perform worse than single threaded if LUA-DRAW is high. Disable widgets, try to keep it well under 10%. The risk is also that it will crash if you use certain widgets or play any other game than BA. When game starts, it prints a list in console of widgets that will definitely not crash. Some others may work too, use at your own risk.

Sorry about that, the plan is that 0.83 will be better and more compatible.

Note that it may appear to perform better than single threaded (higher FPS) even with a high LUA-DRAW %, but once game grows big, you will lag out because your CPU gets maxed out.
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dcore221
Posts: 110
Joined: 09 Jul 2010, 19:53

Re: spring mt

Post by dcore221 »

thanks for the info :)
it runs really well for me getting 4x the speed, it hasn't crashed once

what key is it to open console?
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: spring mt

Post by knorke »

console = chat, opend with enter/return key
also gets printed to infolog.txt
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dcore221
Posts: 110
Joined: 09 Jul 2010, 19:53

Re: spring mt

Post by dcore221 »

how can i stop the flashing? http://www.youtube.com/watch?v=TAhx3HMfe7Q its not constant just does it occasionally
is MT causing this or is it something else?
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