rough survival co-op idea - Page 3

rough survival co-op idea

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: rough survival co-op idea

Post by Wombat »

what the, lol
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knorke
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Joined: 22 Feb 2006, 01:02

Re: rough survival co-op idea

Post by knorke »

are those two sets or the same?
both look nice, make them fight.
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KaiserJ
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Joined: 08 Sep 2008, 22:59

Re: rough survival co-op idea

Post by KaiserJ »

same guy from 3 angles; just some model WIP ^^ mostly wombats fault, but the camperstrike gun is mine

head prototype is to come

im thinking i need articulated ankles and wrists too, not just knee/elbow... it'll be easier for posing stuff
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Wombat
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Joined: 15 Dec 2008, 15:53

Re: rough survival co-op idea

Post by Wombat »

any significant geometry changes ? removes some faces or just added smooth ?
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: rough survival co-op idea

Post by Wombat »

Image

vroom vroom

canada, hurry the fek up !
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knorke
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Joined: 22 Feb 2006, 01:02

Re: rough survival co-op idea

Post by knorke »

and then i was wheely
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KaiserJ
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Joined: 08 Sep 2008, 22:59

Re: rough survival co-op idea

Post by KaiserJ »

i like it... but needs open cabin o.O

maybe we can work together on seat designs; open cabins will be used for all vechs
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Wombat
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Joined: 15 Dec 2008, 15:53

Re: rough survival co-op idea

Post by Wombat »

Image

as a punishment for keeping my models too long u are sentenced for 4 days of unhuman labor. (finishing this model, human models and unwrapping everything)

http://www.terminus.pl/~seba/vroomvroom.obj

hf

btw, its something like 'drop container' and that thing on the top is not poo but parachute
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