Maybe a unit that deals little damage but pushes units around and into eachother, you couldn't exactly storm a base with just these, but it would definitely be different.Alantai Firestar wrote:Maybe a scouting unti should take a different approach, remember how core pyros and arm zeus' fill a niche int eh lvl 2 kbots without using the sme weapons and strategies, having 2 completely different weapons. Why can we not use a totally different style for TLL or a new unit with its own specialised approach other than simpyl getting a small kbot and giving it cloaking ability.
Also, did anyone ever try to make a mine that left a rather large, passable, invisible, burning feature? That would be interesting.
I tried to make an implosion with a negative impulsefactor, but it just treated it as positive...