Crashes after restart...?

Crashes after restart...?

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LameFox
Posts: 19
Joined: 01 Oct 2010, 19:32

Crashes after restart...?

Post by LameFox »

I had spring (with zero k) working yesterday after installing the latest ATI drivers, then today when I started up my computer it crashes each time I try to start a game. All I've done is install some new maps... but even if I select ones it worked on yesterday it crashes now? Huh?

I've checked the FAQ's again and made sure any problematic things (water, aa, etc.) were disabled or set to reliable options, but that didn't help. Yesterday, I found it did not work at first after installing the new drivers, but I set spring to "run as administrator" and that was when it stopped crashing.

Is this a windows thing maybe? Or is spring just messing with me :|

from the infolog:
LogOutput initialized.
Spring 0.82.7.1 (0.82.7.1)
Build date/time: Jan 8 2011 00:17:26
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using configuration source "C:\Users\LameFox\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit (build 7600)
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz; 6134MB RAM, 12267MB pagefile
OS: emulated 32bit mode
Using read-write data directory: C:\Users\LameFox\Documents\My Games\Spring\engine\0.82.7\
Using read-only data directory: C:\Users\LameFox\Documents\My Games\Spring\
Scanning: C:\Users\LameFox\Documents\My Games\Spring\maps
Scanning: C:\Users\LameFox\Documents\My Games\Spring\mods
Scanning: C:\Users\LameFox\Documents\My Games\Spring\packages
Scanning: C:\Users\LameFox\Documents\My Games\Spring\engine\0.82.7\maps
Scanning: C:\Users\LameFox\Documents\My Games\Spring\engine\0.82.7\base
Scanning: C:\Users\LameFox\Documents\My Games\Spring\engine\0.82.7\games
Scanning: C:\Users\LameFox\Documents\My Games\Spring\engine\0.82.7\mods
Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1920x1080/32bit
[f=0000000] SDL: 1.2.10
[f=0000000] GL: 4.1.10362 Compatibility Profile Context
[f=0000000] GL: ATI Technologies Inc.
[f=0000000] GL: ATI Radeon HD 5900 Series
[f=0000000] GLSL: 4.10
[f=0000000] GLEW: 1.5.4
[f=0000000] ATI hacks enabled
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] Loading startscript from: C:\Users\LameFox\Documents\My Games\Spring\engine\0.82.7\\script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v6) :: Port 8452
[f=0000000] [UDPListener] succesfully bound socket on port 8452
[f=0000000] Starting GameServer: 6 ms
[f=0000000] Starting demo recording
[f=0000000] Using map DeltaSiegeRevX
[f=0000000] Recording demo demos/20110112_134009_DeltaSiegeRevX_0.82.7.sdf
[f=0000000] Using mod Zero-K v0.5.1
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] air absorption enabled: 0.1
[f=0000000] Using mod archive 454a94e6348f30ccef7572716a677a42.sdp
[f=0000000] Loading client data: 54 ms
[f=0000000] User number 0 (team 3, allyteam 0)
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Loading sounds: 5 ms
[f=0000000] [Sound] Unable to open audio file: MultiSelect
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Camera and mouse: 32 ms
[f=0000000] Parsing unit icons
[f=0000000] Loading GameData Definitions
[f=0000000] Processing commtype: strike level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: radarmodule
[f=0000000] Processing commtype: recon level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Processing commtype: support level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Processing commtype: battle level 1
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_nano
[f=0000000] Processing commtype: strike level 2
[f=0000000] Processing player 1
[f=0000000] Processing commtype: recon level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Applying upgrade: focusing_prism
[f=0000000] Processing commtype: support level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_composite_armor
[f=0000000] Applying upgrade: high_power_servos
[f=0000000] Processing commtype: battle level 2
[f=0000000] Processing player 1
[f=0000000] Applying upgrade: adv_nano
[f=0000000] Loading all definitions: 0.255000
[f=0000000] Loading GameData Definitions: 290 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Calculating smooth height mesh
[f=0000000] Calculating smooth mesh: 192 ms
[f=0000000] Number of damage types: 9
[f=0000000] Creating unit textures
[f=0000000] Loading weapon definitions
[f=0000000] Could not load sound from def: OTAunit/BOMBREL
[f=0000000] Could not load sound from def: OTAunit/EMGPULS1
[f=0000000] Loading unit definitions
[f=0000000] Loading feature definitions
[f=0000000] Initializing map features
[f=0000000] Unknown map feature type
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 59445ca4
[f=0000000] shadows disabled or required OpenGL extension missing
[f=0000000] Loading .smt tile-file "maps/DeltaSiege.smt"
[f=0000000] Loading 40069 tiles from file 1/2
[f=0000000] Reading tiles
[f=0000000] Loading .smt tile-file "maps/DeltaSiegeRev.smt"
[f=0000000] Loading 38395 tiles from file 2/2
[f=0000000] Reading tiles
[f=0000000] Reading tile map
[f=0000000] generating MipMaps: 9 ms
[f=0000000] Spring 0.82.7.1 (0.82.7.1) has crashed.
[f=0000000] Exception: Access violation (0xc0000005)
[f=0000000] Exception Address: 0x69a9ecc7
[f=0000000] DLL information:
[f=0000000] 0x00400000 spring
[f=0000000] 0x776d0000 ntdll
[f=0000000] 0x753c0000 kernel32
[f=0000000] 0x75370000 KERNELBASE
[f=0000000] 0x10000000 DevIL
[f=0000000] 0x77220000 MSVCRT
[f=0000000] 0x75cd0000 ADVAPI32
[f=0000000] 0x76fa0000 sechost
[f=0000000] 0x75a40000 RPCRT4
[f=0000000] 0x75240000 SspiCli
[f=0000000] 0x75230000 CRYPTBASE
[f=0000000] 0x73f50000 GLU32
[f=0000000] 0x6f500000 OPENGL32
[f=0000000] 0x75610000 GDI32
[f=0000000] 0x75bd0000 USER32
[f=0000000] 0x75360000 LPK
[f=0000000] 0x77180000 USP10
[f=0000000] 0x6b790000 DDRAW
[f=0000000] 0x6b780000 DCIMAN32
[f=0000000] 0x76fe0000 SETUPAPI
[f=0000000] 0x75d70000 CFGMGR32
[f=0000000] 0x75da0000 OLEAUT32
[f=0000000] 0x75ec0000 ole32
[f=0000000] 0x76fc0000 DEVOBJ
[f=0000000] 0x74e60000 dwmapi
[f=0000000] 0x75590000 IMAGEHLP
[f=0000000] 0x6fbc0000 mingwm10
[f=0000000] 0x76340000 SHELL32
[f=0000000] 0x760a0000 SHLWAPI
[f=0000000] 0x75b30000 WS2_32
[f=0000000] 0x776a0000 NSI
[f=0000000] 0x61b80000 zlib1
[f=0000000] 0x70780000 vorbisfile
[f=0000000] 0x68140000 ogg
[f=0000000] 0x64cc0000 vorbis
[f=0000000] 0x6b600000 OpenAL32
[f=0000000] 0x74e10000 WINMM
[f=0000000] 0x66fc0000 freetype6
[f=0000000] 0x62aa0000 glew32
[f=0000000] 0x00330000 SDL
[f=0000000] 0x7c340000 MSVCR71
[f=0000000] 0x75b70000 IMM32
[f=0000000] 0x754c0000 MSCTF
[f=0000000] 0x72670000 dsound
[f=0000000] 0x72640000 POWRPROF
[f=0000000] 0x752d0000 CLBCatQ
[f=0000000] 0x734d0000 MMDevApi
[f=0000000] 0x733d0000 PROPSYS
[f=0000000] 0x72750000 wdmaud
[f=0000000] 0x72740000 ksuser
[f=0000000] 0x72730000 AVRT
[f=0000000] 0x732b0000 AUDIOSES
[f=0000000] 0x72720000 msacm32
[f=0000000] 0x72700000 MSACM32
[f=0000000] 0x726f0000 midimap
[f=0000000] 0x748e0000 profapi
[f=0000000] 0x74510000 uxtheme
[f=0000000] 0x743d0000 atiglpxx
[f=0000000] 0x69030000 atioglxx
[f=0000000] 0x736c0000 VERSION
[f=0000000] 0x743c0000 atigktxx
[f=0000000] 0x6d400000 aticfx32
[f=0000000] 0x012e0000 atiadlxy
[f=0000000] 0x72120000 USERENV
[f=0000000] 0x73330000 WTSAPI32
[f=0000000] 0x76f90000 PSAPI
[f=0000000] 0x752a0000 WINTRUST
[f=0000000] 0x75920000 CRYPT32
[f=0000000] 0x76020000 MSASN1
[f=0000000] 0x74390000 DINPUT
[f=0000000] 0x741c0000 HID
[f=0000000] 0x75160000 mswsock
[f=0000000] 0x72110000 wship6
[f=0000000] 0x74ca0000 wshtcpip
[f=0000000] 0x735d0000 dbghelp
[f=0000000] Stacktrace:
[f=0000000] This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] (0) C:\Windows\system32\atioglxx.dll(atiPS+0x95bc87) [0x69A9ECC7]
[f=0000000] (1) C:\Windows\system32\atioglxx.dll(atiPS+0x949565) [0x69A8C5A5]
[f=0000000] (2) C:\Windows\system32\atioglxx.dll(atiPS+0x93125a) [0x69A7429A]
Normally I would just change drivers like it says, but if these ones were okay yesterday I don't see why today should be worse...
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