Constant +/- switches for cegs with operators

Constant +/- switches for cegs with operators

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Karl
Panzerstahl Developer
Posts: 746
Joined: 01 Apr 2010, 21:05

Constant +/- switches for cegs with operators

Post by Karl »

http://pastebin.ca/2039638

on subfire effect you see i am using several operators on gravity
yet i failed on it

does anyone know how i could make it a whirl like effect?
also that it switches between positive and negative gravity value
constantly

very much please? Because you can see a nice fire effect everytime you use the arsonist :)
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Constant +/- switches for cegs with operators

Post by KDR_11k »

Be warned that the functions are only evaluated when the particles are spawned, the particles don't re-evaluate them.
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