Release: Smart Select - Page 2

Release: Smart Select

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Release: Smart Select

Post by aegis »

release 1.3:
  • ctrl no longer subtracts from selection when you start with no units selected. this makes it possible to be holding ctrl to assign a unit group while you are dragging to select units
  • widget now works for spectators
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Release: Smart Select

Post by aegis »

release 1.35:
  • if filters reduced the selection to nothing, now select nothing instead of everything in the box.
  • added an idle unit filter, bound to the space key by default. this removes stationary non-builders, and any other mobile or builder unit with orders queued from the potential selection.
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Release: Smart Select

Post by aegis »

release 1.36:
  • possibly fixed a bug (very rarely) able to cause single clicks to fail to select units
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