How do you show to potential players what SpringRTS is? - Page 4

How do you show to potential players what SpringRTS is?

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: How do you show to potential players what SpringRTS is?

Post by zwzsg »

To show potential players what Kernel Panic is:
http://www.moddb.com/games/kernel-panic/videos/
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: How do you show to potential players what SpringRTS is?

Post by TradeMark »

Who cares how ugly the games are, if the gameplay sucks, its no point making better graphics... i thought minecraft taught you guys this already
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: How do you show to potential players what SpringRTS is?

Post by Jazcash »

TradeMark wrote:Who cares how ugly the games are, if the gameplay sucks, its no point making better graphics... i thought minecraft taught you guys this already
This. Also, all the newb gamers are the ones that care about graphics more than gameplay so it acts as a nice filter.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: How do you show to potential players what SpringRTS is?

Post by smoth »

TradeMark wrote:Who cares how ugly the games are, if the gameplay sucks, its no point making better graphics... i thought minecraft taught you guys this already
Troll elsewhere PLEASE.

There are high res texture packs
ambient occlusion mods
addition beasties
improved biomes
etc
http://www.minecraftforum.net/viewforum ... 17994179ba
GET OVER IT.
http://www.youtube.com/watch?v=YDh8amv- ... r_embedded
This. Also, all the newb gamers are the ones that care about graphics more than gameplay so it acts as a nice filter.
I have been gaming longer than you boy-o
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: How do you show to potential players what SpringRTS is?

Post by Jazcash »

wut
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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: How do you show to potential players what SpringRTS is?

Post by Hobo Joe »

Showing off Mr Messiah's Ambient Occlusion mod and Aza's Arid 128x128 texture pack. The game looks a lot like something running on the source engine.

Ahahahahahaha



No.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: How do you show to potential players what SpringRTS is?

Post by Forboding Angel »

Hobo Joe wrote:
Showing off Mr Messiah's Ambient Occlusion mod and Aza's Arid 128x128 texture pack. The game looks a lot like something running on the source engine.

Ahahahahahaha



No.
Oi, yeah I'd have to agree. WTF @ statement.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: How do you show to potential players what SpringRTS is?

Post by knorke »

bitch be looking for a video not this blabla yes?

Maybe fuck off to the Marketing Plan Plan thread, it is only on page 2 and as relevant as ever :regret:
http://springrts.com/phpbb/viewtopic.php?f=1&t=24474
Also
http://springrts.com/phpbb/viewtopic.php?f=1&t=24622
Only needed one month (actually longer) to take down a spring profile page that was not updated since 2007.
So maybe stay realistic about what can be done...
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