Hi
I have a graphic issue the last release on my computer.
When i move back the view, i should see icons as cross, dot or "E" or "M" in my team color.
For everything it is ok except for attack unit, the colour and the form (round) is a blast of pixel that are not recognizable and so make the game crazy when you like to see such a thing
What is crazy is that for ennemy it is the same except for those seen by the radar, the dot are in this case nice.
I have updated the driver of my graphic card (FireGL v5200)
It was working well last month on that computer before full reinstallation...
Thanks in advance for your help
Piou2fois
Graphics problem on big DOT from far view
Moderator: Moderators
Re: Graphics problem on big DOT from far view
this is a known bug of ati-drivers: http://springrts.com/mantis/view.php?id=2116
or http://springrts.com/wiki/FAQ:trouble#ATI
if i miss-understood you, please attach a screenshot of the problem.
or http://springrts.com/wiki/FAQ:trouble#ATI
if i miss-understood you, please attach a screenshot of the problem.
Re: Graphics problem on big DOT from far view
Hmmm
I solved it with a trick
Just rename the file "sphere.png" in C:\Program Files\Spring\LuaUI\Icons to remove it, make a copy of square, reneme in sphere
Works fine now except i have square instead of dot :)
So it should come from the sphere.png
I tried both spring installer and spring portable, same issue
Perhaps the archive has issue
I solved it with a trick
Just rename the file "sphere.png" in C:\Program Files\Spring\LuaUI\Icons to remove it, make a copy of square, reneme in sphere
Works fine now except i have square instead of dot :)
So it should come from the sphere.png
I tried both spring installer and spring portable, same issue
Perhaps the archive has issue
Re: Graphics problem on big DOT from far view
ahh...
that is the non-npot sized textures problem.
the square has is 64x64, the sphere is 63x63, as are some others (hour-glass ones for example). We should change them to 64x64 as well.
that is the non-npot sized textures problem.
the square has is 64x64, the sphere is 63x63, as are some others (hour-glass ones for example). We should change them to 64x64 as well.
Re: Graphics problem on big DOT from far view
:)
strange because i have this issue on that computer (hp nw8440) and not on my personnal one
anyway, i solve it and it works fine now
strange because i have this issue on that computer (hp nw8440) and not on my personnal one
anyway, i solve it and it works fine now
Re: Graphics problem on big DOT from far view
i replaced it with 64x64 graphics, thanks both of you! :)
https://github.com/spring/spring/commit ... 0d11969d55
https://github.com/spring/spring/commit ... 0d11969d55
Re: Graphics problem on big DOT from far view
Nice catch. Drivers are no always guilty :) But the fact is sometimes it was working & sometimes not.