Cob/Bos expirence, getting deepeer and feeling myself worse - Page 2

Cob/Bos expirence, getting deepeer and feeling myself worse

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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smoke_th
Posts: 140
Joined: 25 May 2010, 13:15

Re: Cob/Bos expirence, getting deepeer and feeling myself worse

Post by smoke_th »

*striking wall with head* i want to blow earth in line around targeted place-unit like it was bombing but done with laser projectiles with laser physics.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Cob/Bos expirence, getting deepeer and feeling myself worse

Post by KDR_11k »

Use noexplode=1;
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smoke_th
Posts: 140
Joined: 25 May 2010, 13:15

Re: Cob/Bos expirence, getting deepeer and feeling myself worse

Post by smoke_th »

NoExplode

Whether or not the weapon will expire on impact or continue. An example is the d-gun. Note that these weapons will do damage every single frame they are inside the hitsphere of an object, underground or under water, massively multiplying their damage.
Can be set to 1 or 0.

noexplode=1;
????

Okay i will try. =\
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smoke_th
Posts: 140
Joined: 25 May 2010, 13:15

Re: Cob/Bos expirence, getting deepeer and feeling myself worse

Post by smoke_th »

Hmm..........Well yes it give straight effect of bomb line. still i wanted that those bomb-lines was created by pack of 5 shots...but *sigh* i guess it will suit it up too.
Still if somebody will understand how to accomplish this i will be much appreciated.
UPG: "will do damage every single frame they are inside the hitsphere of an object, underground or under water, massively multiplying their damage." Oh wait its not.
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smoke_th
Posts: 140
Joined: 25 May 2010, 13:15

Re: Cob/Bos expirence, getting deepeer and feeling myself worse

Post by smoke_th »

Ok now i ever made 5 kb flash movies so you (hopefully) will understand what i mean.

http://dl.dropbox.com/u/9288177/bombing.swf
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