Com walking off

Com walking off

Hearken back to the days of yore and enjoy the first major Spring module!

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ShineSmith
Posts: 59
Joined: 25 Jul 2010, 20:23

Com walking off

Post by ShineSmith »

Perhaps the manoeuvre leash length is to hi or something, but the com goes for a walk sometimes and tends to get f***ed if u dont have the thing set to HOLD.

Some dudes from finland were bitching about it, so i thought i should post something. It trashed a really enjoyable game!

Would the modder recognise this as a bug? :?
babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: Com walking off

Post by babbles »

it's fixed just not released in the official version
ShineSmith
Posts: 59
Joined: 25 Jul 2010, 20:23

Re: Com walking off

Post by ShineSmith »

so when will the next release be? Where's the proposed change log?
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Com walking off

Post by smoth »

maneuver leash length
IIRC this tag doesn't do anything and is a vestigial remnant of OTA.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Re: Com walking off

Post by 1v0ry_k1ng »

ShineSmith wrote:Perhaps the manoeuvre leash length is to hi or something, but the com goes for a walk sometimes
defs feature, not bug
ShineSmith
Posts: 59
Joined: 25 Jul 2010, 20:23

Re: Com walking off

Post by ShineSmith »

It never used to behave like this. Can it be fixed as Babz says ? what caused it?
babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: Com walking off

Post by babbles »

as far as I'm aware, it is fixed, just in deadnight's beta version, I'd send you a link but it's in croatian so I have no idea what to search my history for
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