This alone would make my day, the early game is such a pain trying to juggle mex expansion with throwing down some quick anti-rush defences. Even later on I dislike having to divert my attention from strategizing to throw down extra mexes.Doomweaver wrote: Mexxing:
Orders a con-unit to start placing metal extractors where it sees fit.
This is sorely needed. It would really improve the game, especially if I could order it to move somewhere, and it would build at the closest location it sees fit around where I moved it, then expand TOWARDS my base. If it runs out of space, it should then start expanding proper.
This is also a good one for the basic defensive stuff that just needs to be salted around a bit (MTs, flak, maybe some LLTs). One would have to make sure one doesn't block factories with these things, that would be annoying.Doomweaver wrote: Basedefence:
Orders the con-unit to just place defences where it seams fit.
I'm skeptical, but okay, well give it a run. Maybe a better alternative would be to skatter defenders around your base, for air cover. That's always a remedial and boring job, whereas the placement of a HLT or three involves careful thought.
How about a hybrid of this and the mex AI that goes around DTing mexes, and maybe putting an LLT or MT next to some of them, to slow down mex-popping raiders a little?
Make sure it's adequately cowardly, or an enemy could set up a turret next to a nice juicy lump of resources to wipe out all your roving con units. :)Doomweaver wrote: Gatherer:
Orders a con-unit to wander the map and just extract/gather recourses it can find, like trees and rocks. May be usefull for homeworld type of games/mods.
Yep, I like.
How about a radar-building group AI that wanders the map putting down radar towers wherever there isn't currently any coverage (hopefully with some minimal smarts so it doesn't bother with tiny radar shadows in craters)? This wouldn't necessarily be such a big advantage if the raiding AI is also implemented, lone radar towers in the wilderness wouldn't last very long.