UnitShapes vs TeamPlatters
Only thing I dislike about UnitShapes is the highlight colour is too bright, but that can be easily adjusted.
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Gundam thoughts
Very impressive first impression. Took me no time at all to set my GUI up to suit me, which instantly give it an edge over games which took me ages to sort out. Units are very detailed, and very sexy. I've only seen about 1/4 of all the units so far but from what I've seen, I'm definitely looking forward to seeing the rest. A big percentage of the offensive units are "cool", compared to BA where there's only a couple of really cool looking units.
The resource system is still a bit bewildering in the top right, but I guess knowledge of that just comes with time. Maps are very pretty, although, dare I say it, are possibly a little on the large size compared to the size of some of the units I've seen so far, although, I guess it doesn't really matter than much when expansion doesn't play a role.
It's pretty fast paced, which instantly gets itself a cookie from me as I really dislike slow games such as NOTA and XTA where you can go for a coffee whilst the game is running without any problems.
The menu screen made me jizz when I first hit Esc.
The cursor seems a little on the large side and looks a little distorted. I think that must be a bug cause when I hit F5, it shrunk and seemed a lot cleaner, as if the resolution of it somehow got fucked up.
Really like the loadscreens.
The separate styles of each faction are well kept and all the units seem to fit their faction.
I'm wondering how a team game of Gundam would go down?
Anyway, I've only played about 10 minutes of it so this feedback isn't set in stone, also, Ima start taking some nice screenies.