Models - Page 10

Models

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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maestro
Posts: 352
Joined: 08 Jun 2005, 11:10

Post by maestro »

Hi whatever I did I cant made proper .dds with PSP :( :|
Please how to make the alpha stuff....
my best result is the entire texture being black in Upspring or totally unreaded :shock:
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Could someone wiki a tutorial? I just read all 9 pages of this thread and have no clue whats going on.
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Masse
Damned Developer
Posts: 979
Joined: 15 Sep 2004, 18:56

Post by Masse »

same here :lol:
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jcnossen
Former Engine Dev
Posts: 2440
Joined: 05 Jun 2005, 19:13

Post by jcnossen »

Hi whatever I did I cant made proper .dds with PSP
Please how to make the alpha stuff....
my best result is the entire texture being black in Upspring or totally unreaded
Just make a normal RGB image and a grayscale image for the teamcolor. When you're done load the RGB and add the grayscale to the alpha channel (in the DirectX texture tool or one of the other texture tools out there.)
maestro
Posts: 352
Joined: 08 Jun 2005, 11:10

Post by maestro »

Hi Zaphod, I success with PNG (for PSP)....I hopes spring engine could work with that...
Something I dont understand :
What I alpha-ed as transparant became textured in Upspring, and vice versa....
Do you really make Upspring read alpha channel in inverted ?
easy to solve though.... if u dont plan to change it Ill include it in my tutorial, otherwise Ill wait next version :P
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Vassago
Posts: 77
Joined: 25 Jun 2006, 00:03

Post by Vassago »

Could we get a 3dsMax8.1 version of the exporter please?
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Vassago wrote:Could we get a 3dsMax8.1 version of the exporter please?
.obj
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

.obj screws up the object tree.

I think.
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Post by Gnomre »

He figured it out anyway. He forgot to assign a piece as a child to the base object thingamabob, which caused it to crash.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

ffs stop ressurrecting this crap. Post a new thread damnit!
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

Image
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