Couple quick questions about hosting:
1) What specs are good to have on the host PC? IE does it matter if it has a good video card or does it needs lots of CPU/RAM, etc?
2) Is there a substantial performance hit by running the host on one of the players' PCs?
Thanks,
Aztek
Hosting
Moderator: Moderators
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Hosting
You don't need a good PC. All you need is a fast connection. Every player runs the game on their own PC.
And you don't even need a fast connection if you use an autohost. Hosting a game on SpringDownloader uses an autohost by default. SpringLobby allows you to do so as well by checking the Relayhost checkbox.
And you don't even need a fast connection if you use an autohost. Hosting a game on SpringDownloader uses an autohost by default. SpringLobby allows you to do so as well by checking the Relayhost checkbox.
Re: Hosting
So basically it assigns one of the players to be the host ingame anyways?
Re: Hosting
Since the simulation runs on each client, the host only transfers commands as overhead.
Using a relayhost delegates the job of handling the network traffic to the relayhost, so you dont even need a fast connection.
Using a relayhost delegates the job of handling the network traffic to the relayhost, so you dont even need a fast connection.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Hosting
Beherith wrote: Using a relayhost delegates the job of handling the network traffic to the relayhost, so you dont even need a fast connection.
What is this? Jeopardy?Aztek wrote:What's a relayhost?