First of all, 4 missile towers is not "loads". They are very cheap, fast to build, and they have great range for defending against jeffies/freakers. Radar is also very important early on(and in the whole game), as well as using your comm effectively(placing him well, leading the target with the dgun). Some mexes are going to get killed, but they dont take long to rebuild.... Xta is eXtreme TA. Every little choice counts. Also, all Strategy games are about taking the offensive. You should always send units early on(in any mod). Rushing is certainly the only way to try to stop SJ's or Gpox' rapid expansion of the economykrogothe wrote:okay lets be serious now
if you build loads of missile towers youll be at an economic disadvantage against the guy who built a weasel early on and sent his comm/cons to build useful stuff.
Setting weasels to patrol defensively doesnt prevent your mexes from getting owned and anyone whos got half a braincell or 2 mins experience with XTA would know that. By the time you kill the weasel with your patrol half of your metal and wind is gone.
The ONLY real choice is sending weasels yourself and hoping your comm will dgun the enemy's quicker than him!
sure, sending other lvl1 units is also effective but nowhere near as good as the super-fast, super-quick-repairing, super-cost-effective,super-powerful-laser-equipped weasels/jeffys.
and necros/farks are ridiculously overpowered, put them to build a vulcan and they will consume 5k (YES FIVE THOUSAND) energy per SECOND. Dont even try to tell me this is not way too high! they are expensive but they are by FAR the cheapest workertime for your buck, and since they can rez ANYTHING very quickly, it just makes them a necessity in any late game. People who rely on millions of con planes clearly havent evolved from OTA. send a con plane and a necro on a transport and voila, you saved yourself 30 planes and you can rez shizzle!
Please dont try to argue against the fact that these units are extremely overpowered beyond reason!

About Farks:
They do build ridiculously fast, certainly. What maps are you playing? On the maps I play, I would almost never think of building a vulcan. Realize that if you build too many farks, they will strain your economy and you will end up stalling. Personally, I love the lvl 2 gameplay in that farks stimulate.
XTA certainly has a different balance than most mods(It is not perfect either). It is the most intense mod I have ever played. The only real problem I have is the Krogoth...but usually you can prevent that
