Usablity improvements ideas.

Usablity improvements ideas.

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Super Mario
Posts: 823
Joined: 21 Oct 2008, 02:54

Usablity improvements ideas.

Post by Super Mario »

1. An AI that records your build order when starting the game. Player defines how long the AI will record. Then the AI will play it back when the next game starts. Add a record button and a play back button for control of the AI.
2.Building temples. Allow the player to order a builder to build multiple buildings at once without ordering them one by one.
3.Put the buildings and units into groups/categories in the ui. Like turrets, factories, etc. Allow the player to create/modify/destroy his own groups/categories and ungroup/uncategories all his units at one time.
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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: Usablity improvements ideas.

Post by Hobo Joe »

All these are possible via lua, first one is dumb because it would have to have something recorded for each starting position on each map, waste of effort to make something so innocuous.

Not quite sure I understand the second one. Line building? Or several types of buildings altogether? Once again seems pointless as it's far too situational.

The third I agree with though, although the menu's are partially ordered it could be better, and customizability is great - although this is also belongs in the lua request section.
Super Mario
Posts: 823
Joined: 21 Oct 2008, 02:54

Re: Usablity improvements ideas.

Post by Super Mario »

The building animation for the builder needs to be tweak. it keeps reset it's deploy animation even when the builder is right next to the next building to be constructed.
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: Usablity improvements ideas.

Post by Saktoth »

That is intentional: There is a delay when starting construction with everything except the commander, air constructors, factories and nanotowers (and a few of the engies AFAIR).
Super Mario
Posts: 823
Joined: 21 Oct 2008, 02:54

Re: Usablity improvements ideas.

Post by Super Mario »

Hobo Joe wrote:.

Not quite sure I understand the second one. Line building? Or several types of buildings altogether? Once again seems pointless as it's far too situational.
It's more of a copying pasting of building postions and the what unit it is. It'll display in the gui with the option of changing it's name or removing it. 4 solar collators and 4 energy to metal converters side by side is an example of this.
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