FPS Gamer's Mouse Guide - Legit? - Page 2

FPS Gamer's Mouse Guide - Legit?

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Hobo Joe
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Re: FPS Gamer's Mouse Guide - Legit?

Post by Hobo Joe »

RogerN wrote:
For me, twitch shooting is much much easier with mouse accel, it's just much more difficult to track. Everyone says this because they've never taken the time to master it.
IMO, this is spot on. I played Quake 2 and 3 quite a bit and always used mouse acceleration. It was great for making split-second twitch shots, which are particularly important when playing with instagib and railguns. It works extremely well with shotguns, too, as you don't need pinpoint accuracy. Even if your accuracy is off a little bit compared to a player not using acceleration, your speed advantage when making twitch shots can give you the edge. It doesn't matter that your opponent is more accurate if he never has time to fire his weapon.

When using mouse acceleration, though, it's advantageous to control engagement distance. Your advantage is most noticeable at close range rather than fighting over long distances.

Granted I'm not a pro, but most of the time I found my way to the top of the scoreboard.

Yeah, I've used mouse accel for years and I have pinpoint twitch accuracy with it, but like I said I usually don't use it for Quake because my tracking suffers with it, if I'm trying to use the lg or pg without mouse accel I generally fail, but if I'm playing something more like css or l4d where twitch is more important I do much better with mouse accel.

I really don't like how in order to have good control without mouse accel you have to have a low sens, because I much prefer higher sens for faster twitch shots, but ehh, guess you gotta find the sweet spot.
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SwiftSpear
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Re: FPS Gamer's Mouse Guide - Legit?

Post by SwiftSpear »

Hobo Joe wrote:Almost everything about that post is wrong.

Also his ideas of what the "quake professionals" and "Counter strike professionals use is completely ridiculous and made up. It's his own personal preference projected onto his idea of what the 'pros' use, a group he wishes he was a part of. (He plays Halo 3)

Mouse is all down to preference, obviously below a certain point it's going to be crappy but only the most OCD mouse enthusiasts are gonna notice the difference between 1200 and 2000 dpi. And just making a note here - dpi is more than just speed, I've got an MX518 and I can definitely notice the accuracy difference between the settings, especially if I'm using mouse acceleration which can make much bigger movements on screen for a much smaller movement on you desk. I always use it on max sens because of this.

And speaking of mouse acceleration, that's all preference too, I used mouse acceleration for a very long time when I played FPS comp, depending on what I played, I'd switch it between games. If you know how to control it, it's absolutely fantastic for twitch shooters, You could transition instantly between instant 180's with barely any hand movement to small adjustments with big hand movements, which is great. However for something like quake which takes as much or more tracking as twitching, having no mouse accel is obviously better. "Acceleration will make muscle memory for flick shooting opponents impossible. Don't use it." This is completely wrong. For me, twitch shooting is much much easier with mouse accel, it's just much more difficult to track. Everyone says this because they've never taken the time to master it.

[in game sensitivity] * [DPI] * [windows mouse sensitivity value] = your real sensitivity value

This part is especially ridiculous, this guy is clearly just pulling stuff out of his ass, different games use different values and the only way to get the same sens is by feel or measuring your actual mouse movement for a 180. Also, another note about sensitivity, a lot of people will tell you to lose low sensitivity. This is wrong. For some people, that's how they play best and that's great, but that sure as hell doesn't mean you should use it to. For one, you have to move your arm around instead of just your wrist. And your arm is a lot less accurate than your wrist by nature, so without a ton of time and practice this will suck. Personally, I play with an extremely high sens, because this is what works for me. And yes, I have played comp because apparently that's sooooo important to this guy. :roll:


And stuff like this "Can control hand speeds of up to 4.8 M/s (top players don't go past 2 M/s in game, so this is more about bragging rights I suppose)." Seriously?


He goes on and on about what "pros" used what mice and when and why they're better. Seriously? Use what works for you, it doesn't matter if fatality won with some uber 1337 expensive as hell mouse or a piece of crap from walmart, he used what worked for him and so should everyone else.


Ok big rant but that really hit a nerve...


@Knorke yes you are right that is more or less how it works. More DPI does = more speed, but only BECAUSE it = more resolution/higher sensitivity.


But really, this guy talks as if he's the be-all and end-all of mice, and he's all in the know about what the "pros" used(because it's super important!), and he plays HALO. I dunno about you, but I cannot take that seriously.
Ok. Take the word of the most well known player in professional gaming instead. http://news.fatal1ty.com/fatal1ty-blog/ ... nsitivity/

I'm a little surprised that a mouse guide was written by a Halo player, but his information is accurate. His biggest ups is that he's got like 5000 posts on the MLG forums, which he joined in 2005 so he's been rubbing shoulders with legitimate pro gamers for a while now. On the guide version posted on the MLG forums there is literally no negative feedback. Many well known players have supported the guide there.

MLG is the biggest professional gaming league in America.

The low sensitivity thing is also standard, although different players have different preferences in exactly HOW low sensitivity they use. Comparing the sensitivities of all players from any given game, the average of the professional players will be in the bottom 98%tile. Very very few players use sensitivity as low as professional gamers do.

[edit] I've never heard of a professional CS gamer, or a gamer of any tactical FPS that uses mouse accel. Your twitch can't get good enough with mouse accel. I also find it hurts bhopping.

[edit2] In my level of CAL, the entire league, there was 1 high level player who used mouse acceleration, and he never reached the top 10 level of players of the game.
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knorke
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Re: FPS Gamer's Mouse Guide - Legit?

Post by knorke »

these tests are done alot better and i get the impression he knows what he is writing about.
Machete234
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Re: FPS Gamer's Mouse Guide - Legit?

Post by Machete234 »

RogerN wrote:
For me, twitch shooting is much much easier with mouse accel, it's just much more difficult to track. Everyone says this because they've never taken the time to master it.
But youn should have the accel as quake console commands not as "enhance pointer precision".
With the commands you can specify how much accelration you want.

With a mid sens I dont need accel because I dont have to move that much around on the pad.
And I did twitch shots that made me scared of myself just by keeping the same sens + no accel for at least a year.
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zwzsg
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Re: FPS Gamer's Mouse Guide - Legit?

Post by zwzsg »

Wooh! I used to think poorly of my mouse, but this article made me see I actually use the mouse of the pros!
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Neddie
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Re: FPS Gamer's Mouse Guide - Legit?

Post by Neddie »

Interesting... this is one area of technology I haven't paid attention to for over a decade. Looks like I didn't miss much, eh?

Of course, none of my mice qualify. I have a Razer on my secondary desktop which I only use for Spring and Savage 2. I believe it is a Lachisis Salmosa Pro, though I'm at the office right now using a Dell 0KD944. Currently I use a Logitech Trackman Wheel on my primary desktop to compensate for my carpal, though it has seen me banned from a few games. I used to use an older Wolf King Trooper, and though the rapid fire/multi-DPI settings never really came in handy, it was a refreshingly heavy and solid mouse. Before that I had a Logitech Wireless VX, which would still be in use if it weren't so light and if the rubber sheathing on certain buttons hadn't become annoying to touch.
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SwiftSpear
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Re: FPS Gamer's Mouse Guide - Legit?

Post by SwiftSpear »

I don't really do any twitch gaming any more. I use a razor imperitor, which has been pretty good for bhopping and trick jumping, which is the majority of my FPS play these days.
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KaiserJ
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Re: FPS Gamer's Mouse Guide - Legit?

Post by KaiserJ »

hurpa durp i just bought a logitech G9x

its so cash
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knorke
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Re: FPS Gamer's Mouse Guide - Legit?

Post by knorke »

so how did it improve your mastery over the game
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REVENGE
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Re: FPS Gamer's Mouse Guide - Legit?

Post by REVENGE »

I have the original Intellimouse Explorer 3.0 at home, hasn't failed me for nearly 10 years. I activated the USB polling rate filter, and it works like a champ.

At school, I just bought an HP laser gaming mouse for $20. It supposedly has up to 5040 DPI tracking, default 1000 Hz polling, 5 switchable DPI settings, and a weight system. Other than shitty build quality (one of the side buttons is failing), it works great. Even has a braided cord.
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Panda
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Re: FPS Gamer's Mouse Guide - Legit?

Post by Panda »

I have a Logitech MX-518 Optical Gaming Mouse and never use the forward and backwards buttons. It a works well in my opinion.
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KaiserJ
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Re: FPS Gamer's Mouse Guide - Legit?

Post by KaiserJ »

knorke wrote:so how did it improve your mastery over the game
its great TBH, has the extra side buttons that i currently have bound to repair and dgun

was even better playing BC2... run around with regular sensitivity, get into a sniper spot, lower the sensitivity (there are scale buttons on the top for 4 different settings) and gain a huge advantage; as well as jumping in a tank and upping the sensitivity

i think my other mouse was really crap and didn't update well when i moved it around, wheras this one is perfectly accurate

nice touches on it are the interchangeable grip and the weight system, although i suppose i could do without them, they are still kind of cool and useful enough that they don't seem gimmicky

theres something to be said for a mouse that actually fits your hand, i figure it'll be one of those things where the quality sticks around long after the memory of what i paid; i bought my first logitech mouse around 1995, and only replaced it when i got some game after 2002 that required a scroll wheel
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