from way back in version 0.80.1.0
0.80.0.0:
Engine / Simulation:
 - units can now move backwards
native forwards/backwards movement has been in spring for a while, but I can't find anything explaining how to use it.  Anyone know how to use this?
			
			
									
						
										
						how do you make a unit drive backwards?
Moderator: Moderators
Re: how do you make a unit drive backwards?
Code: Select all
	speed  = udTable.GetFloat("maxVelocity",  0.0f) * GAME_SPEED;
	rSpeed = udTable.GetFloat("maxReverseVelocity", 0.0f) * GAME_SPEED;Re: how do you make a unit drive backwards?
thanks a million :)
			
			
									
						
										
						- Forboding Angel
 - Evolution RTS Developer
 - Posts: 14673
 - Joined: 17 Nov 2005, 02:43
 
Re: how do you make a unit drive backwards?
Don't set it too high, otherwise the units will drive backwards in somewhat awkward situations.
			
			
									
						
										
						