Share your tiles.

Share your tiles.

Discuss maps & map creation - from concept to execution to the ever elusive release.

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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Share your tiles.

Post by SwiftSpear »

I was just thinking, there have been a ton of maps made for spring, and alot of us already have made several tiles by now... Maby there should be a way for spring mappers to share tiles and detex's with the rest of the comunity. I know from my limited mapping experiance that creating tiles in the first place can often be a time consuming practice, they are often hard to get just right. Maby if there were alot of them out there to look through we could make mapping easier for everyone, expecially new mappers trying to understand the tile system in the first place, or mappers that aren't previously PS or GIMP experts.

Maby we should get an FU texture and tile database up.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

just use seamless tiling, and then fill the area with your custom made tile

it's not that hard..
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Read posts before you make posts. I'm not asking how to tile, I'm suggesting we share tiles so that I don't have to custom make a tile in the first place. How many different types of grass can there possibly be?
mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

I would be happy to upload the tiles I have, plus a few cube maps and some useful sets of textures. Sharing this stuff will make the mapping community stronger and more prolific me thinks :-)
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

mufdvr222 wrote:I would be happy to upload the tiles I have, plus a few cube maps and some useful sets of textures. Sharing this stuff will make the mapping community stronger and more prolific me thinks :-)
That's my hope! :D
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

actually, one nice thing woulld be is for some people to get together and make climates for l3dt.
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FizWizz
Posts: 1998
Joined: 17 Aug 2005, 11:42

Post by FizWizz »

well, I'm not a real tile user, but if anyone would happen to have a good ~256x256 picture of ice like you would see covering a body of water (a frozen lake), I would be grateful to have it e-mailed to me, because I have a map in the conceptual stage that could use some ice. I actually also could use a colorless marble texture too, if it's not any work for anyone.

Sorry, I don't want to sound like a free-loader here, but I'm just not skilled in producing images and graphics
mufdvr222
Posts: 681
Joined: 01 May 2005, 09:24

Post by mufdvr222 »

FizWizz wrote:well, I'm not a real tile user, but if anyone would happen to have a good ~256x256 picture of ice like you would see covering a body of water (a frozen lake), I would be grateful to have it e-mailed to me, because I have a map in the conceptual stage that could use some ice. I actually also could use a colorless marble texture too, if it's not any work for anyone.

Sorry, I don't want to sound like a free-loader here, but I'm just not skilled in producing images and graphics
Take a look at these.
http://www.mufdvr.222clan.com/Ice_snow.7z
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