Target commander widget
Moderator: Moderators
Target commander widget
Widget that makes AA target the trans with commander regardless of other air units flying over.
Re: Target commander widget
This is a Lua Script request, not an engine feature request
I actually suggested this a while back, but it was more general. "Make attack units prioritise listed targets if in range": Would allow you to put the unit name in the script along with a list of units it should target first or last in order of priority. Non-listed units would be as normal priority.
This would be useful in many situations:

I actually suggested this a while back, but it was more general. "Make attack units prioritise listed targets if in range": Would allow you to put the unit name in the script along with a list of units it should target first or last in order of priority. Non-listed units would be as normal priority.
This would be useful in many situations:
- AA shooting at Transports holding Coms
- Make Mercury and Scream at least half useful
- Units with long reload times wouldn't be fooled by scout spam, (Janus, Banisher, Sharpshooter etc)
- Fighters would kill bombers before killing any other air targets

Re: Target commander widget
i also requested some kind of widget like this (AA units should shoot on air with highest priority [e.g. for xta]), but would be cool if somebody creates a widget like this and you could set the priority like you want it
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: Target commander widget
This would do fine: http://springrts.com/phpbb/viewtopic.php?f=21&t=23417