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Generalcamo
Posts: 5
Joined: 02 Aug 2010, 02:41

Question

Post by Generalcamo »

Are there ANY 3do or s3d export plugins for GMax? Thanks in advance.
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oksnoop2
Posts: 1207
Joined: 29 Aug 2009, 20:12

Re: Question

Post by oksnoop2 »

http://www.turbosquid.com/Forum/Index.c ... adID/17331 Not quite a plug in but it looks like the guy who made the first post has created a work flow that will work.

Oh sorry I misread that as 3ds. I apologize for my useless post. :oops:
Last edited by oksnoop2 on 12 Aug 2010, 20:31, edited 1 time in total.
Generalcamo
Posts: 5
Joined: 02 Aug 2010, 02:41

Re: Question

Post by Generalcamo »

What I need is either .gmax to any file that upspring supports, or .W3D to any file that Upspring supports.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Question

Post by FLOZi »

don't forget Upspring supports obj and 3ds
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d-gun
Posts: 126
Joined: 03 Jan 2010, 18:32

Re: Question

Post by d-gun »

do 3ds and obj retain any UVmap information when exported?
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Question

Post by rattle »

yes but normals are all messed up
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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: Question

Post by Hobo Joe »

rattle wrote:yes but normals are all messed up
I think that depends on the exporter and importer
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